rename method
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@@ -130,7 +130,7 @@ public partial class SharpIdeCodeEdit : CodeEdit
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INamedTypeSymbol namedTypeSymbol => new Control(),
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INamedTypeSymbol namedTypeSymbol => new Control(),
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IPropertySymbol propertySymbol => SymbolInfoComponents.GetPropertySymbolInfo(propertySymbol),
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IPropertySymbol propertySymbol => SymbolInfoComponents.GetPropertySymbolInfo(propertySymbol),
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IFieldSymbol fieldSymbol => SymbolInfoComponents.GetFieldSymbolInfo(fieldSymbol),
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IFieldSymbol fieldSymbol => SymbolInfoComponents.GetFieldSymbolInfo(fieldSymbol),
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IParameterSymbol parameterSymbol => SymbolInfoComponents.GetsParameterSymbolInfo(parameterSymbol),
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IParameterSymbol parameterSymbol => SymbolInfoComponents.GetParameterSymbolInfo(parameterSymbol),
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_ => new Control()
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_ => new Control()
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};
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};
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popupPanel.AddChild(symbolInfoNode);
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popupPanel.AddChild(symbolInfoNode);
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@@ -5,7 +5,7 @@ namespace SharpIDE.Godot.Features.CodeEditor;
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public static partial class SymbolInfoComponents
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public static partial class SymbolInfoComponents
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{
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{
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public static Control GetsParameterSymbolInfo(IParameterSymbol symbol)
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public static Control GetParameterSymbolInfo(IParameterSymbol symbol)
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{
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{
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var label = new RichTextLabel();
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var label = new RichTextLabel();
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label.FitContent = true;
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label.FitContent = true;
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