better file syncing (poorly)
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@@ -45,11 +45,12 @@ public partial class IdeRoot : Control
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GodotGlobalEvents.Instance = new GodotGlobalEvents();
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GlobalEvents.Instance = new GlobalEvents();
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BuildService.Instance = new BuildService(); // TODO: Sort out this mess with singletons, especially access across Application services
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IdeOpenTabsFileManager.Instance = new IdeOpenTabsFileManager();
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Singletons.RunService = new RunService();
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Singletons.BuildService = BuildService.Instance;
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Singletons.FileWatcher?.Dispose();
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Singletons.FileWatcher = new IdeFileWatcher();
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Singletons.OpenTabsFileManager = new IdeOpenTabsFileManager();
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Singletons.OpenTabsFileManager = IdeOpenTabsFileManager.Instance;
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Singletons.FileExternalChangeHandler = new IdeFileExternalChangeHandler();
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Singletons.FileSavedToDiskHandler = new IdeFileSavedToDiskHandler();
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}
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