diff --git a/src/SharpIDE.Godot/.editorconfig b/src/SharpIDE.Godot/.editorconfig
new file mode 100644
index 0000000..f28239b
--- /dev/null
+++ b/src/SharpIDE.Godot/.editorconfig
@@ -0,0 +1,4 @@
+root = true
+
+[*]
+charset = utf-8
diff --git a/src/SharpIDE.Godot/.gitattributes b/src/SharpIDE.Godot/.gitattributes
new file mode 100644
index 0000000..8ad74f7
--- /dev/null
+++ b/src/SharpIDE.Godot/.gitattributes
@@ -0,0 +1,2 @@
+# Normalize EOL for all files that Git considers text files.
+* text=auto eol=lf
diff --git a/src/SharpIDE.Godot/.gitignore b/src/SharpIDE.Godot/.gitignore
new file mode 100644
index 0000000..0af181c
--- /dev/null
+++ b/src/SharpIDE.Godot/.gitignore
@@ -0,0 +1,3 @@
+# Godot 4+ specific ignores
+.godot/
+/android/
diff --git a/src/SharpIDE.Godot/ExampleScript.gd b/src/SharpIDE.Godot/ExampleScript.gd
new file mode 100644
index 0000000..08fdaf3
--- /dev/null
+++ b/src/SharpIDE.Godot/ExampleScript.gd
@@ -0,0 +1,6 @@
+extends Node
+
+
+
+
+# asdfasdfasdfadsf asdf asdfa sdfadf
diff --git a/src/SharpIDE.Godot/ExampleScript.gd.uid b/src/SharpIDE.Godot/ExampleScript.gd.uid
new file mode 100644
index 0000000..0fea21b
--- /dev/null
+++ b/src/SharpIDE.Godot/ExampleScript.gd.uid
@@ -0,0 +1 @@
+uid://tcisse2vmp8h
diff --git a/src/SharpIDE.Godot/IdeRoot.tscn b/src/SharpIDE.Godot/IdeRoot.tscn
new file mode 100644
index 0000000..f090c58
--- /dev/null
+++ b/src/SharpIDE.Godot/IdeRoot.tscn
@@ -0,0 +1,20 @@
+[gd_scene format=3 uid="uid://b2oniigcp5ew5"]
+
+[node name="IdeRoot" type="Control"]
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+
+[node name="CodeEdit" type="CodeEdit" parent="."]
+layout_mode = 1
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+gutters_draw_line_numbers = true
+code_completion_enabled = true
+auto_brace_completion_enabled = true
diff --git a/src/SharpIDE.Godot/SharpIDE.Godot.csproj b/src/SharpIDE.Godot/SharpIDE.Godot.csproj
new file mode 100644
index 0000000..8eebc1d
--- /dev/null
+++ b/src/SharpIDE.Godot/SharpIDE.Godot.csproj
@@ -0,0 +1,6 @@
+
+
+ net8.0
+ true
+
+
\ No newline at end of file
diff --git a/src/SharpIDE.Godot/SharpIDE.Godot.sln b/src/SharpIDE.Godot/SharpIDE.Godot.sln
new file mode 100644
index 0000000..79109ce
--- /dev/null
+++ b/src/SharpIDE.Godot/SharpIDE.Godot.sln
@@ -0,0 +1,19 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SharpIDE.Godot", "SharpIDE.Godot.csproj", "{1E1D2A40-F21E-449D-BD10-6EEC21509EA5}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ ExportDebug|Any CPU = ExportDebug|Any CPU
+ ExportRelease|Any CPU = ExportRelease|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {1E1D2A40-F21E-449D-BD10-6EEC21509EA5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {1E1D2A40-F21E-449D-BD10-6EEC21509EA5}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {1E1D2A40-F21E-449D-BD10-6EEC21509EA5}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
+ {1E1D2A40-F21E-449D-BD10-6EEC21509EA5}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
+ {1E1D2A40-F21E-449D-BD10-6EEC21509EA5}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
+ {1E1D2A40-F21E-449D-BD10-6EEC21509EA5}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
+ EndGlobalSection
+EndGlobal
diff --git a/src/SharpIDE.Godot/icon.svg b/src/SharpIDE.Godot/icon.svg
new file mode 100644
index 0000000..9d8b7fa
--- /dev/null
+++ b/src/SharpIDE.Godot/icon.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/src/SharpIDE.Godot/icon.svg.import b/src/SharpIDE.Godot/icon.svg.import
new file mode 100644
index 0000000..584da3a
--- /dev/null
+++ b/src/SharpIDE.Godot/icon.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dmwmctdhkng84"
+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/src/SharpIDE.Godot/project.godot b/src/SharpIDE.Godot/project.godot
new file mode 100644
index 0000000..76fe94c
--- /dev/null
+++ b/src/SharpIDE.Godot/project.godot
@@ -0,0 +1,22 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="SharpIDE.Godot"
+run/main_scene="uid://b2oniigcp5ew5"
+config/features=PackedStringArray("4.4", "Forward Plus")
+run/max_fps=157
+run/low_processor_mode=true
+config/icon="res://icon.svg"
+
+[dotnet]
+
+project/assembly_name="SharpIDE.Godot"