display stack frames
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@@ -1,3 +1,4 @@
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using Ardalis.GuardClauses;
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using Godot;
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using SharpIDE.Application.Features.Debugging;
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using SharpIDE.Application.Features.Events;
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@@ -9,19 +10,24 @@ public partial class ThreadsVariablesSubTab : Control
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{
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private PackedScene _threadListItemScene = GD.Load<PackedScene>("res://Features/Debug_/Tab/SubTabs/ThreadListItem.tscn");
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private VBoxContainer _threadsVboxContainer = null!;
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private VBoxContainer _stackFramesVboxContainer = null!;
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private VBoxContainer _variablesVboxContainer = null!;
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public SharpIdeProjectModel Project { get; set; } = null!;
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private ThreadModel? _selectedThread = null!; // null when not at a stop point
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public override void _Ready()
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{
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_threadsVboxContainer = GetNode<VBoxContainer>("%ThreadsPanel/VBoxContainer");
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_stackFramesVboxContainer = GetNode<VBoxContainer>("%StackFramesPanel/VBoxContainer");
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_variablesVboxContainer = GetNode<VBoxContainer>("%VariablesPanel/VBoxContainer");
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GlobalEvents.DebuggerExecutionStopped += OnDebuggerExecutionStopped;
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}
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private async Task OnDebuggerExecutionStopped(ExecutionStopInfo arg)
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private async Task OnDebuggerExecutionStopped(ExecutionStopInfo stopInfo)
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{
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var result = await Singletons.RunService.GetInfoAtStopPoint();
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var scenes = result.Threads.Select(s =>
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var threadScenes = result.Threads.Select(s =>
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{
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var threadListItem = _threadListItemScene.Instantiate<Control>();
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threadListItem.GetNode<Label>("Label").Text = $"{s.Id}: {s.Name}";
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@@ -29,10 +35,28 @@ public partial class ThreadsVariablesSubTab : Control
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}).ToList();
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await this.InvokeAsync(() =>
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{
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foreach (var scene in scenes)
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foreach (var scene in threadScenes)
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{
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_threadsVboxContainer.AddChild(scene);
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}
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});
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var stoppedThreadId = stopInfo.ThreadId;
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var stoppedThread = result.Threads.SingleOrDefault(t => t.Id == stoppedThreadId);
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Guard.Against.Null(stoppedThread, nameof(stoppedThread));
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var stackFrameScenes = stoppedThread!.StackFrames.Select(s =>
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{
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var stackFrameItem = _threadListItemScene.Instantiate<Control>();
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stackFrameItem.GetNode<Label>("Label").Text = $"{s.ClassName}.{s.MethodName}() in {s.Namespace}, {s.AssemblyName}";
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return stackFrameItem;
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}).ToList();
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await this.InvokeAsync(() =>
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{
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foreach (var scene in stackFrameScenes)
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{
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_stackFramesVboxContainer.AddChild(scene);
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}
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});
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}
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}
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