UI Scale slider v1
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46
src/SharpIDE.Godot/Features/Settings/SettingsWindow.tscn
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46
src/SharpIDE.Godot/Features/Settings/SettingsWindow.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dnh73b3speojs"]
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[ext_resource type="Script" uid="uid://b7umbl07avv6d" path="res://Features/Settings/SettingsWindow.cs" id="1_xkmyt"]
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[node name="SettingsWindow" type="Window"]
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oversampling_override = 1.0
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title = "Settings"
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initial_position = 2
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size = Vector2i(845, 400)
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transient = true
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exclusive = true
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popup_window = true
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popup_wm_hint = true
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script = ExtResource("1_xkmyt")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer"]
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layout_mode = 2
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text = "UI Scale"
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[node name="HSlider" type="HSlider" parent="VBoxContainer/HBoxContainer"]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 4
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min_value = 0.5
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max_value = 8.0
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step = 0.1
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value = 1.0
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[node name="SpinBox" type="SpinBox" parent="VBoxContainer/HBoxContainer"]
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layout_mode = 2
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min_value = 0.5
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max_value = 8.0
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step = 0.1
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value = 1.0
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update_on_text_changed = true
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custom_arrow_step = 0.1
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