add debug panel
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43
src/SharpIDE.Godot/Features/Debug_/DebugPanelTab.tscn
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43
src/SharpIDE.Godot/Features/Debug_/DebugPanelTab.tscn
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[gd_scene load_steps=3 format=3 uid="uid://d4d0umsglu2ex"]
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[ext_resource type="Script" uid="uid://b6gq81odfn8ok" path="res://Features/Debug_/DebugPanelTab.cs" id="1_yinwn"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_dx3i6"]
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bg_color = Color(0.129589, 0.120703, 0.112057, 1)
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[node name="DebugPanelTab" type="Panel"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_dx3i6")
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script = ExtResource("1_yinwn")
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[node name="TabContainer" type="TabContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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current_tab = 1
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[node name="Threads & Variables" type="Control" parent="TabContainer"]
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visible = false
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layout_mode = 2
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metadata/_tab_index = 0
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[node name="Console" type="Control" parent="TabContainer"]
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layout_mode = 2
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metadata/_tab_index = 1
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[node name="Terminal" type="Terminal" parent="TabContainer/Console"]
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copy_on_selection = true
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unique_name_in_owner = true
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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