diff --git a/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs b/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs index d35bffc..0938306 100644 --- a/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs +++ b/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs @@ -101,7 +101,7 @@ public partial class SharpIdeCodeEdit : CodeEdit var popupPanel = new PopupPanel(); popupPanel.Unfocusable = true; // may need to change eventually for navigating to other symbols popupPanel.MouseExited += () => popupPanel.QueueFree(); - popupPanel.Size = new Vector2I(1, 1); + popupPanel.Size = new Vector2I(1, 1); // defaults to 100x100, will grow (but not shrink) to content // set background color var styleBox = new StyleBoxFlat