add enum icon

This commit is contained in:
Matt Parker
2025-10-27 21:55:03 +10:00
parent 9c4ccd5fec
commit 935f2d9753
3 changed files with 124 additions and 1 deletions

View File

@@ -14,8 +14,8 @@ public partial class SharpIdeCodeEdit
private readonly Texture2D _keywordIcon = ResourceLoader.Load<Texture2D>("uid://b0ujhoq2xg2v0");
private readonly Texture2D _namespaceIcon = ResourceLoader.Load<Texture2D>("uid://bob5blfjll4h3");
private readonly Texture2D _eventIcon = ResourceLoader.Load<Texture2D>("uid://c3upo3lxmgtls");
private readonly Texture2D _enumIcon = ResourceLoader.Load<Texture2D>("uid://8mdxo65qepqv");
// delegate
// enum
private Texture2D? GetIconForCompletion(SymbolKind? symbolKind, TypeKind? typeKind, Accessibility? accessibility, bool isKeyword)
{
@@ -24,6 +24,7 @@ public partial class SharpIdeCodeEdit
{
(SymbolKind.Method, _, _) => _csharpMethodIcon,
(_, TypeKind.Interface, _) => _csharpInterfaceIcon,
(_, TypeKind.Enum, _) => _enumIcon,
(SymbolKind.NamedType, _, _) => _csharpClassIcon,
(SymbolKind.Local, _, _) => _localVariableIcon,
(SymbolKind.Field, _, _) => _fieldIcon,