create BuildPanel scene
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@@ -1,8 +1,10 @@
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using SharpIDE.Application.Features.Run;
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using SharpIDE.Application.Features.Build;
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using SharpIDE.Application.Features.Run;
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namespace SharpIDE.Godot;
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public static class Singletons
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{
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public static RunService RunService { get; } = new RunService();
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public static BuildService BuildService { get; } = new BuildService();
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}
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