handle optional window for sln picker
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@@ -47,7 +47,7 @@ public partial class IdeRoot : Control
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_runMenuButton.Pressed += OnRunMenuButtonPressed;
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GodotGlobalEvents.FileSelected += OnSolutionExplorerPanelOnFileSelected;
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_fileDialog.FileSelected += SetSlnFilePath;
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_openSlnButton.Pressed += IdeWindow.PickSolution;
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_openSlnButton.Pressed += () => IdeWindow.PickSolution();
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_buildSlnButton.Pressed += OnBuildSlnButtonPressed;
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GodotGlobalEvents.BottomPanelVisibilityChangeRequested += async show => await this.InvokeAsync(() => _invertedVSplitContainer.InvertedSetCollapsed(!show));
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_nodeReadyTcs.SetResult();
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