From b5432e3b17876e826a875f2774e04b7f1ee5e8d3 Mon Sep 17 00:00:00 2001 From: Matt Parker <61717342+MattParkerDev@users.noreply.github.com> Date: Wed, 31 Dec 2025 20:07:48 +1000 Subject: [PATCH] Debugger variable raw view icon --- .../Features/Debug_/Tab/SubTabs/ThreadsVariablesSubTab.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/SharpIDE.Godot/Features/Debug_/Tab/SubTabs/ThreadsVariablesSubTab.cs b/src/SharpIDE.Godot/Features/Debug_/Tab/SubTabs/ThreadsVariablesSubTab.cs index ceaba7b..7e8cdd9 100644 --- a/src/SharpIDE.Godot/Features/Debug_/Tab/SubTabs/ThreadsVariablesSubTab.cs +++ b/src/SharpIDE.Godot/Features/Debug_/Tab/SubTabs/ThreadsVariablesSubTab.cs @@ -144,11 +144,11 @@ public partial class ThreadsVariablesSubTab : Control _variableReferenceLookup[variableItem] = variable; variableItem.SetMetadata(0, new Vector2I(0, variable.VariablesReference)); - if (variable.Name == "Static members") + if (variable.Name is "Static members" or "Raw View") { variableItem.SetTooltipText(0, null); variableItem.SetIcon(0, _staticMembersIcon); - variableItem.SetText(0, "Static members"); + variableItem.SetText(0, variable.Name); } else {