add nuget panel stub
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@@ -3,6 +3,7 @@ using SharpIDE.Application.Features.SolutionDiscovery.VsPersistence;
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using SharpIDE.Godot.Features.Build;
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using SharpIDE.Godot.Features.Debug_;
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using SharpIDE.Godot.Features.IdeDiagnostics;
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using SharpIDE.Godot.Features.Nuget;
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using SharpIDE.Godot.Features.Problems;
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using SharpIDE.Godot.Features.Run;
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@@ -25,6 +26,7 @@ public partial class BottomPanelManager : Panel
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private BuildPanel _buildPanel = null!;
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private ProblemsPanel _problemsPanel = null!;
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private IdeDiagnosticsPanel _ideDiagnosticsPanel = null!;
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private NugetPanel _nugetPanel = null!;
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private Dictionary<BottomPanelType, Control> _panelTypeMap = [];
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@@ -35,6 +37,7 @@ public partial class BottomPanelManager : Panel
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_buildPanel = GetNode<BuildPanel>("%BuildPanel");
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_problemsPanel = GetNode<ProblemsPanel>("%ProblemsPanel");
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_ideDiagnosticsPanel = GetNode<IdeDiagnosticsPanel>("%IdeDiagnosticsPanel");
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_nugetPanel = GetNode<NugetPanel>("%NugetPanel");
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_panelTypeMap = new Dictionary<BottomPanelType, Control>
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{
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@@ -42,7 +45,8 @@ public partial class BottomPanelManager : Panel
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{ BottomPanelType.Debug, _debugPanel },
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{ BottomPanelType.Build, _buildPanel },
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{ BottomPanelType.Problems, _problemsPanel },
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{ BottomPanelType.IdeDiagnostics, _ideDiagnosticsPanel }
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{ BottomPanelType.IdeDiagnostics, _ideDiagnosticsPanel },
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{ BottomPanelType.Nuget, _nugetPanel }
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};
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GodotGlobalEvents.Instance.BottomPanelTabSelected.Subscribe(OnBottomPanelTabSelected);
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