disable warnings in generated code
This commit is contained in:
@@ -5,6 +5,8 @@ using Godot;
|
|||||||
|
|
||||||
namespace GDExtensionBindgen;
|
namespace GDExtensionBindgen;
|
||||||
|
|
||||||
|
#nullable disable
|
||||||
|
|
||||||
public class PTY
|
public class PTY
|
||||||
{
|
{
|
||||||
// Engine object used for calling engine methods
|
// Engine object used for calling engine methods
|
||||||
|
|||||||
@@ -5,6 +5,8 @@ using Godot;
|
|||||||
|
|
||||||
namespace GDExtensionBindgen;
|
namespace GDExtensionBindgen;
|
||||||
|
|
||||||
|
#nullable disable
|
||||||
|
|
||||||
public class Terminal
|
public class Terminal
|
||||||
{
|
{
|
||||||
// Engine object used for calling engine methods
|
// Engine object used for calling engine methods
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
<TargetFramework>net9.0</TargetFramework>
|
<TargetFramework>net9.0</TargetFramework>
|
||||||
<EnableDynamicLoading>true</EnableDynamicLoading>
|
<EnableDynamicLoading>true</EnableDynamicLoading>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
|
<ImplicitUsings>true</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\SharpIDE.Application\SharpIDE.Application.csproj" />
|
<ProjectReference Include="..\SharpIDE.Application\SharpIDE.Application.csproj" />
|
||||||
|
|||||||
Reference in New Issue
Block a user