display threads at stop point
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@@ -1,17 +1,25 @@
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using GDExtensionBindgen;
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using Godot;
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using SharpIDE.Application.Features.SolutionDiscovery.VsPersistence;
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using SharpIDE.Godot.Features.Debug_.Tab.SubTabs;
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namespace SharpIDE.Godot.Features.Debug_.Tab;
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public partial class DebugPanelTab : Control
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{
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private Terminal _terminal = null!;
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private ThreadsVariablesSubTab _threadsVariablesSubTab = null!;
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private Task _writeTask = Task.CompletedTask;
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public SharpIdeProjectModel Project { get; set; } = null!;
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public int TabBarTab { get; set; }
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public override void _EnterTree()
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{
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_threadsVariablesSubTab = GetNode<ThreadsVariablesSubTab>("%ThreadsVariablesSubTab");
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_threadsVariablesSubTab.Project = Project;
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}
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public override void _Ready()
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{
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var terminalControl = GetNode<Control>("%Terminal");
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