diff --git a/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs b/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs index 767590e..699d476 100644 --- a/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs +++ b/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs @@ -92,6 +92,7 @@ public partial class SharpIdeCodeEdit : CodeEdit SymbolValidate += OnSymbolValidate; SymbolLookup += OnSymbolLookup; LinesEditedFrom += OnLinesEditedFrom; + MouseEntered += GrabFocus; // fixes symbol hover not appearing when e.g. solution explorer is focused. Same as godot editor GlobalEvents.Instance.SolutionAltered.Subscribe(OnSolutionAltered); SetCodeRegionTags("#region", "#endregion"); //AddGitGutter();