From c069d5f5a0cc482c0e9dad865ed8606f8bf0fff2 Mon Sep 17 00:00:00 2001 From: Matt Parker <61717342+MattParkerDev@users.noreply.github.com> Date: Wed, 3 Dec 2025 19:10:55 +1000 Subject: [PATCH] CodeEdit grab focus on mouse enter --- src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs b/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs index 767590e..699d476 100644 --- a/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs +++ b/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs @@ -92,6 +92,7 @@ public partial class SharpIdeCodeEdit : CodeEdit SymbolValidate += OnSymbolValidate; SymbolLookup += OnSymbolLookup; LinesEditedFrom += OnLinesEditedFrom; + MouseEntered += GrabFocus; // fixes symbol hover not appearing when e.g. solution explorer is focused. Same as godot editor GlobalEvents.Instance.SolutionAltered.Subscribe(OnSolutionAltered); SetCodeRegionTags("#region", "#endregion"); //AddGitGutter();