From c350f521faa4e509a0b5eb927e382bf6e15d730b Mon Sep 17 00:00:00 2001 From: Matt Parker <61717342+MattParkerDev@users.noreply.github.com> Date: Sat, 6 Dec 2025 13:23:32 +1000 Subject: [PATCH] make method private --- src/SharpIDE.Godot/IdeWindow.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/SharpIDE.Godot/IdeWindow.cs b/src/SharpIDE.Godot/IdeWindow.cs index 5712031..6d0bf9f 100644 --- a/src/SharpIDE.Godot/IdeWindow.cs +++ b/src/SharpIDE.Godot/IdeWindow.cs @@ -47,7 +47,7 @@ public partial class IdeWindow : Control // PrintOrphanNodes(); } - public void SetMaxFpsForMonitor() + private void SetMaxFpsForMonitor() { // Keep max fps below display refresh rate for gsync, to avoid input lag. Currently does not handle window moving across monitors var refreshRate = (int)DisplayServer.ScreenGetRefreshRate();