diff --git a/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs b/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs index 260ed0a..8503874 100644 --- a/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs +++ b/src/SharpIDE.Godot/Features/CodeEditor/SharpIdeCodeEdit.cs @@ -119,6 +119,7 @@ public partial class SharpIdeCodeEdit : CodeEdit }); } + // TODO: This is now significantly slower, invoke -> text updated in editor private void OnCodeFixSelected(long id) { GD.Print($"Code fix selected: {id}");