remove static instance field
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@@ -48,7 +48,6 @@ public partial class IdeRoot : Control
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GodotGlobalEvents.Instance = new GodotGlobalEvents();
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GlobalEvents.Instance = new GlobalEvents();
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BuildService.Instance = new BuildService(); // TODO: Sort out this mess with singletons, especially access across Application services
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IdeOpenTabsFileManager.Instance = new IdeOpenTabsFileManager();
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}
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public override void _ExitTree()
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