display code fixes popup

This commit is contained in:
Matt Parker
2025-08-18 19:23:45 +10:00
parent 71df8bc1cd
commit e4e2d95bf8
6 changed files with 95 additions and 15 deletions

View File

@@ -20,3 +20,11 @@ config/icon="res://icon.svg"
[dotnet]
project/assembly_name="SharpIDE.Godot"
[input]
CodeFixes={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}