pass new setting

This commit is contained in:
Matt Parker
2026-01-07 00:28:53 +10:00
parent 3d2317c6d4
commit f05d465cc4

View File

@@ -64,7 +64,7 @@ public partial class RunMenuItem : HBoxContainer
GodotGlobalEvents.Instance.BottomPanelTabExternallySelected.InvokeParallelFireAndForget(BottomPanelType.Debug); GodotGlobalEvents.Instance.BottomPanelTabExternallySelected.InvokeParallelFireAndForget(BottomPanelType.Debug);
var debuggerExecutableInfo = new DebuggerExecutableInfo var debuggerExecutableInfo = new DebuggerExecutableInfo
{ {
UseInMemorySharpDbg = false, UseInMemorySharpDbg = Singletons.AppState.IdeSettings.DebuggerUseSharpDbg,
DebuggerExecutablePath = Singletons.AppState.IdeSettings.DebuggerExecutablePath DebuggerExecutablePath = Singletons.AppState.IdeSettings.DebuggerExecutablePath
}; };
await _runService.RunProject(Project, true, debuggerExecutableInfo).ConfigureAwait(false); await _runService.RunProject(Project, true, debuggerExecutableInfo).ConfigureAwait(false);