Add file system watcher v1
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@@ -0,0 +1,93 @@
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using FileWatcherEx;
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using Microsoft.Extensions.FileSystemGlobbing;
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using SharpIDE.Application.Features.SolutionDiscovery.VsPersistence;
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namespace SharpIDE.Application.Features.FileWatching;
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public sealed class IdeFileWatcher : IDisposable
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{
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private Matcher? _matcher;
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private FileSystemWatcherEx? _fileWatcher;
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private SharpIdeSolutionModel? _solution;
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public void StartWatching(SharpIdeSolutionModel solution)
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{
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_solution = solution;
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var matcher = new Matcher();
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//matcher.AddIncludePatterns(["**/*.cs", "**/*.csproj", "**/*.sln"]);
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matcher.AddIncludePatterns(["**/*"]);
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matcher.AddExcludePatterns(["**/bin", "**/obj", "**/node_modules", "**/.vs", "**/.git", "**/.idea", "**/.vscode"]);
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_matcher = matcher;
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var fileWatcher = new FileSystemWatcherEx();
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fileWatcher.FolderPath = solution.DirectoryPath;
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//fileWatcher.Filters.AddRange(["*"]);
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fileWatcher.IncludeSubdirectories = true;
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fileWatcher.NotifyFilter = NotifyFilters.LastWrite | NotifyFilters.FileName | NotifyFilters.DirectoryName;
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fileWatcher.OnChanged += OnEvent;
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fileWatcher.OnCreated += OnEvent;
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fileWatcher.OnDeleted += OnEvent;
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fileWatcher.OnRenamed += OnEvent;
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fileWatcher.Start();
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_fileWatcher = fileWatcher;
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}
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public void StopWatching()
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{
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if (_fileWatcher is not null)
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{
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_fileWatcher.Stop();
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_fileWatcher.Dispose();
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_fileWatcher = null!;
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}
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}
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// TODO: Put events on a queue and process them in the background to avoid filling the buffer? FileSystemWatcherEx might already handle this
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private void OnEvent(object? sender, FileChangedEvent e)
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{
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var matchResult = _matcher!.Match(_solution!.DirectoryPath, e.FullPath);
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if (!matchResult.HasMatches) return;
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switch (e.ChangeType)
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{
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case ChangeType.CHANGED: HandleChanged(e.FullPath); break;
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case ChangeType.CREATED: HandleCreated(e.FullPath); break;
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case ChangeType.DELETED: HandleDeleted(e.FullPath); break;
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case ChangeType.RENAMED: HandleRenamed(e.OldFullPath, e.FullPath); break;
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default: throw new ArgumentOutOfRangeException();
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}
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}
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private void HandleRenamed(string? oldFullPath, string fullPath)
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{
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Console.WriteLine($"FileSystemWatcher: Renamed - {oldFullPath}, {fullPath}");
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}
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private void HandleDeleted(string fullPath)
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{
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Console.WriteLine($"FileSystemWatcher: Deleted - {fullPath}");
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}
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private void HandleCreated(string fullPath)
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{
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Console.WriteLine($"FileSystemWatcher: Created - {fullPath}");
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}
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// The only changed event we care about is files, not directories
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// We will naively assume that if the file name does not have an extension, it's a directory
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// This may not always be true, but it lets us avoid reading the file system to check
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// TODO: Make a note to users that they should not use files without extensions
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private void HandleChanged(string fullPath)
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{
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if (Path.HasExtension(fullPath) is false) return;
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// TODO: Handle updating the content of open files in editors
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Console.WriteLine($"FileSystemWatcher: Changed - {fullPath}");
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}
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public void Dispose()
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{
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StopWatching();
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}
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}
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@@ -34,6 +34,7 @@ public class SharpIdeSolutionModel : ISharpIdeNode, IExpandableSharpIdeNode
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{
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public required string Name { get; set; }
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public required string FilePath { get; set; }
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public required string DirectoryPath { get; set; }
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public required List<SharpIdeProjectModel> Projects { get; set; }
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public required List<SharpIdeSolutionFolder> Folders { get; set; }
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public required HashSet<SharpIdeProjectModel> AllProjects { get; set; }
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@@ -48,6 +49,7 @@ public class SharpIdeSolutionModel : ISharpIdeNode, IExpandableSharpIdeNode
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var allFiles = new ConcurrentBag<SharpIdeFile>();
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Name = solutionName;
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FilePath = solutionFilePath;
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DirectoryPath = Path.GetDirectoryName(solutionFilePath)!;
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Projects = intermediateModel.Projects.Select(s => new SharpIdeProjectModel(s, allProjects, allFiles, this)).ToList();
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Folders = intermediateModel.SolutionFolders.Select(s => new SharpIdeSolutionFolder(s, allProjects, allFiles, this)).ToList();
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AllProjects = allProjects.ToHashSet();
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@@ -19,7 +19,9 @@
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<ItemGroup>
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<PackageReference Include="CliWrap" />
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<PackageReference Include="FileWatcherEx" />
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<PackageReference Include="Microsoft.Diagnostics.NETCore.Client" PrivateAssets="all" />
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<PackageReference Include="Microsoft.Extensions.FileSystemGlobbing" />
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<PackageReference Include="Microsoft.VisualStudio.Shared.VSCodeDebugProtocol" />
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<!-- If any Microsoft.Build.*.dll (Excluding Locator) ends up in the output, it will be prioritised for loading by MSBuild Nodes -->
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<PackageReference Include="Ardalis.GuardClauses" />
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