using Godot; namespace SharpIDE.Godot; public static class InputStringNames { public static readonly StringName RenameSymbol = nameof(RenameSymbol); public static readonly StringName CodeFixes = "CodeFixes"; public static readonly StringName StepOver = "StepOver"; public static readonly StringName FindInFiles = nameof(FindInFiles); public static readonly StringName FindFiles = nameof(FindFiles); public static readonly StringName SaveFile = nameof(SaveFile); public static readonly StringName SaveAllFiles = nameof(SaveAllFiles); } public static class ThemeStringNames { public static readonly StringName FontColor = "font_color"; }