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SharpIDE/src/SharpIDE.Godot/SharpIDE.Godot.csproj
Matt Parker 22ccbfcd11 ⬆️ Update Godot to 4.6
2026-01-27 18:33:26 +10:00

33 lines
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XML

<Project Sdk="Godot.NET.Sdk/4.6.0">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<Nullable>enable</Nullable>
<ImplicitUsings>true</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\tools\GodotServiceDefaults\GodotServiceDefaults.csproj" PrivateAssets="all" />
<ProjectReference Include="..\SharpIDE.Application\SharpIDE.Application.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Http" />
<PackageReference Include="Microsoft.Extensions.Logging.Console" />
<PackageReference Include="ObservableCollections" />
<PackageReference Include="ObservableCollections.R3" />
<PackageReference Include="R3" />
<PackageReference Include="Krafs.Publicizer">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Publicize Include="Microsoft.CodeAnalysis.Workspaces" />
<Publicize Include="Microsoft.CodeAnalysis.Features" />
<DoNotPublicize Include="Microsoft.CodeAnalysis.Workspaces:System.Linq.RoslynEnumerableExtensions" />
</ItemGroup>
<ItemGroup>
<None Include="version.txt" />
</ItemGroup>
</Project>