Add support for the new kext
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110
firewall/interception/windowskext2/packet.go
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110
firewall/interception/windowskext2/packet.go
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@@ -0,0 +1,110 @@
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//go:build windows
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// +build windows
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package windowskext
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import (
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"sync"
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"github.com/tevino/abool"
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"github.com/safing/portmaster/network"
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"github.com/safing/portmaster/network/packet"
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)
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// Packet represents an IP packet.
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type Packet struct {
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packet.Base
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verdictRequest uint64
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verdictSet *abool.AtomicBool
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payloadLoaded bool
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lock sync.Mutex
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}
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// FastTrackedByIntegration returns whether the packet has been fast-track
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// accepted by the OS integration.
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func (pkt *Packet) FastTrackedByIntegration() bool {
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return false
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}
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// InfoOnly returns whether the packet is informational only and does not
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// represent an actual packet.
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func (pkt *Packet) InfoOnly() bool {
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return false
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}
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// ExpectInfo returns whether the next packet is expected to be informational only.
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func (pkt *Packet) ExpectInfo() bool {
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return false
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}
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// GetPayload returns the full raw packet.
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func (pkt *Packet) LoadPacketData() error {
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return nil
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}
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// Accept accepts the packet.
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func (pkt *Packet) Accept() error {
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if pkt.verdictSet.SetToIf(false, true) {
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return SetVerdict(pkt, -network.VerdictAccept)
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}
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return nil
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}
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// Block blocks the packet.
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func (pkt *Packet) Block() error {
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if pkt.verdictSet.SetToIf(false, true) {
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return SetVerdict(pkt, -network.VerdictBlock)
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}
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return nil
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}
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// Drop drops the packet.
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func (pkt *Packet) Drop() error {
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if pkt.verdictSet.SetToIf(false, true) {
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return SetVerdict(pkt, -network.VerdictDrop)
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}
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return nil
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}
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// PermanentAccept permanently accepts connection (and the current packet).
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func (pkt *Packet) PermanentAccept() error {
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if pkt.verdictSet.SetToIf(false, true) {
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return SetVerdict(pkt, network.VerdictAccept)
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}
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return nil
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}
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// PermanentBlock permanently blocks connection (and the current packet).
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func (pkt *Packet) PermanentBlock() error {
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if pkt.verdictSet.SetToIf(false, true) {
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return SetVerdict(pkt, network.VerdictBlock)
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}
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return nil
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}
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// PermanentDrop permanently drops connection (and the current packet).
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func (pkt *Packet) PermanentDrop() error {
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if pkt.verdictSet.SetToIf(false, true) {
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return SetVerdict(pkt, network.VerdictDrop)
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}
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return nil
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}
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// RerouteToNameserver permanently reroutes the connection to the local nameserver (and the current packet).
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func (pkt *Packet) RerouteToNameserver() error {
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if pkt.verdictSet.SetToIf(false, true) {
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return SetVerdict(pkt, network.VerdictRerouteToNameserver)
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}
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return nil
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}
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// RerouteToTunnel permanently reroutes the connection to the local tunnel entrypoint (and the current packet).
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func (pkt *Packet) RerouteToTunnel() error {
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if pkt.verdictSet.SetToIf(false, true) {
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return SetVerdict(pkt, network.VerdictRerouteToTunnel)
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}
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return nil
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}
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