Revamp process attribution of network connections

This commit is contained in:
Daniel
2020-05-15 17:15:22 +02:00
parent 7a03eed1ff
commit 55b0ae8944
34 changed files with 1234 additions and 1196 deletions

View File

@@ -0,0 +1,37 @@
package state
import (
"github.com/safing/portmaster/network/proc"
"github.com/safing/portmaster/network/socket"
)
var (
getTCP4Table = proc.GetTCP4Table
getTCP6Table = proc.GetTCP6Table
getUDP4Table = proc.GetUDP4Table
getUDP6Table = proc.GetUDP6Table
)
func checkConnectionPID(socketInfo *socket.ConnectionInfo, connInbound bool) (pid int, inbound bool, err error) {
if socketInfo.PID == proc.UnfetchedProcessID {
pid, ok := proc.FindPID(socketInfo.UID, socketInfo.Inode)
if ok {
socketInfo.PID = pid
} else {
socketInfo.PID = UnidentifiedProcessID
}
}
return socketInfo.PID, connInbound, nil
}
func checkBindPID(socketInfo *socket.BindInfo, connInbound bool) (pid int, inbound bool, err error) {
if socketInfo.PID == proc.UnfetchedProcessID {
pid, ok := proc.FindPID(socketInfo.UID, socketInfo.Inode)
if ok {
socketInfo.PID = pid
} else {
socketInfo.PID = UnidentifiedProcessID
}
}
return socketInfo.PID, connInbound, nil
}