Revamp process attribution of network connections
This commit is contained in:
21
network/state/system_windows.go
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21
network/state/system_windows.go
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@@ -0,0 +1,21 @@
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package state
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import (
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"github.com/safing/portmaster/network/iphelper"
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"github.com/safing/portmaster/network/socket"
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)
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var (
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getTCP4Table = iphelper.GetTCP4Table
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getTCP6Table = iphelper.GetTCP6Table
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getUDP4Table = iphelper.GetUDP4Table
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getUDP6Table = iphelper.GetUDP6Table
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)
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func checkConnectionPID(socketInfo *socket.ConnectionInfo, connInbound bool) (pid int, inbound bool, err error) {
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return socketInfo.PID, connInbound, nil
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}
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func checkBindPID(socketInfo *socket.BindInfo, connInbound bool) (pid int, inbound bool, err error) {
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return socketInfo.PID, connInbound, nil
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}
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