Transition to table structs, use OnceAgain for fetching tables
This commit is contained in:
@@ -2,7 +2,6 @@ package state
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/safing/portmaster/network/netutils"
|
||||
@@ -31,11 +30,6 @@ var (
|
||||
)
|
||||
|
||||
var (
|
||||
tcp4Lock sync.Mutex
|
||||
tcp6Lock sync.Mutex
|
||||
udp4Lock sync.Mutex
|
||||
udp6Lock sync.Mutex
|
||||
|
||||
baseWaitTime = 3 * time.Millisecond
|
||||
)
|
||||
|
||||
@@ -52,36 +46,23 @@ func Lookup(pktInfo *packet.Info) (pid int, inbound bool, err error) {
|
||||
|
||||
switch {
|
||||
case pktInfo.Version == packet.IPv4 && pktInfo.Protocol == packet.TCP:
|
||||
tcp4Lock.Lock()
|
||||
defer tcp4Lock.Unlock()
|
||||
return searchTCP(tcp4Connections, tcp4Listeners, updateTCP4Tables, pktInfo)
|
||||
return tcp4Table.lookup(pktInfo)
|
||||
|
||||
case pktInfo.Version == packet.IPv6 && pktInfo.Protocol == packet.TCP:
|
||||
tcp6Lock.Lock()
|
||||
defer tcp6Lock.Unlock()
|
||||
return searchTCP(tcp6Connections, tcp6Listeners, updateTCP6Tables, pktInfo)
|
||||
return tcp6Table.lookup(pktInfo)
|
||||
|
||||
case pktInfo.Version == packet.IPv4 && pktInfo.Protocol == packet.UDP:
|
||||
udp4Lock.Lock()
|
||||
defer udp4Lock.Unlock()
|
||||
return searchUDP(udp4Binds, udp4States, updateUDP4Table, pktInfo)
|
||||
return udp4Table.lookup(pktInfo)
|
||||
|
||||
case pktInfo.Version == packet.IPv6 && pktInfo.Protocol == packet.UDP:
|
||||
udp6Lock.Lock()
|
||||
defer udp6Lock.Unlock()
|
||||
return searchUDP(udp6Binds, udp6States, updateUDP6Table, pktInfo)
|
||||
return udp6Table.lookup(pktInfo)
|
||||
|
||||
default:
|
||||
return socket.UnidentifiedProcessID, false, errors.New("unsupported protocol for finding process")
|
||||
}
|
||||
}
|
||||
|
||||
func searchTCP(
|
||||
connections []*socket.ConnectionInfo,
|
||||
listeners []*socket.BindInfo,
|
||||
updateTables func() ([]*socket.ConnectionInfo, []*socket.BindInfo),
|
||||
pktInfo *packet.Info,
|
||||
) (
|
||||
func (table *tcpTable) lookup(pktInfo *packet.Info) (
|
||||
pid int,
|
||||
inbound bool,
|
||||
err error,
|
||||
@@ -92,44 +73,44 @@ func searchTCP(
|
||||
|
||||
// search until we find something
|
||||
for i := 0; i < 7; i++ {
|
||||
table.lock.RLock()
|
||||
|
||||
// always search listeners first
|
||||
for _, socketInfo := range listeners {
|
||||
for _, socketInfo := range table.listeners {
|
||||
if localPort == socketInfo.Local.Port &&
|
||||
(socketInfo.Local.IP[0] == 0 || localIP.Equal(socketInfo.Local.IP)) {
|
||||
table.lock.RUnlock()
|
||||
return checkBindPID(socketInfo, true)
|
||||
}
|
||||
}
|
||||
|
||||
// search connections
|
||||
for _, socketInfo := range connections {
|
||||
for _, socketInfo := range table.connections {
|
||||
if localPort == socketInfo.Local.Port &&
|
||||
localIP.Equal(socketInfo.Local.IP) {
|
||||
table.lock.RUnlock()
|
||||
return checkConnectionPID(socketInfo, false)
|
||||
}
|
||||
}
|
||||
|
||||
table.lock.RUnlock()
|
||||
|
||||
// we found nothing, we could have been too fast, give the kernel some time to think
|
||||
// back off timer: with 3ms baseWaitTime: 3, 6, 9, 12, 15, 18, 21ms - 84ms in total
|
||||
time.Sleep(time.Duration(i+1) * baseWaitTime)
|
||||
|
||||
// refetch lists
|
||||
connections, listeners = updateTables()
|
||||
table.updateTables()
|
||||
}
|
||||
|
||||
return socket.UnidentifiedProcessID, false, ErrConnectionNotFound
|
||||
}
|
||||
|
||||
func searchUDP(
|
||||
binds []*socket.BindInfo,
|
||||
udpStates map[string]map[string]*udpState,
|
||||
updateTable func() []*socket.BindInfo,
|
||||
pktInfo *packet.Info,
|
||||
) (
|
||||
func (table *udpTable) lookup(pktInfo *packet.Info) (
|
||||
pid int,
|
||||
inbound bool,
|
||||
err error,
|
||||
) {
|
||||
|
||||
localIP := pktInfo.LocalIP()
|
||||
localPort := pktInfo.LocalPort()
|
||||
|
||||
@@ -141,12 +122,15 @@ func searchUDP(
|
||||
|
||||
// search until we find something
|
||||
for i := 0; i < 5; i++ {
|
||||
table.lock.RLock()
|
||||
|
||||
// search binds
|
||||
for _, socketInfo := range binds {
|
||||
for _, socketInfo := range table.binds {
|
||||
if localPort == socketInfo.Local.Port &&
|
||||
(socketInfo.Local.IP[0] == 0 || // zero IP
|
||||
isInboundMulticast || // inbound broadcast, multicast
|
||||
localIP.Equal(socketInfo.Local.IP)) {
|
||||
table.lock.RUnlock()
|
||||
|
||||
// do not check direction if remoteIP/Port is not given
|
||||
if pktInfo.RemotePort() == 0 {
|
||||
@@ -154,17 +138,19 @@ func searchUDP(
|
||||
}
|
||||
|
||||
// get direction and return
|
||||
connInbound := getUDPDirection(socketInfo, udpStates, pktInfo)
|
||||
connInbound := table.getDirection(socketInfo, pktInfo)
|
||||
return checkBindPID(socketInfo, connInbound)
|
||||
}
|
||||
}
|
||||
|
||||
table.lock.RUnlock()
|
||||
|
||||
// we found nothing, we could have been too fast, give the kernel some time to think
|
||||
// back off timer: with 3ms baseWaitTime: 3, 6, 9, 12, 15, 18, 21ms - 84ms in total
|
||||
time.Sleep(time.Duration(i+1) * baseWaitTime)
|
||||
|
||||
// refetch lists
|
||||
binds = updateTable()
|
||||
table.updateTable()
|
||||
}
|
||||
|
||||
return socket.UnidentifiedProcessID, pktInfo.Inbound, ErrConnectionNotFound
|
||||
|
||||
Reference in New Issue
Block a user