Add integrationtest utility
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@@ -92,7 +92,7 @@ func (table *tcpTable) lookup(pktInfo *packet.Info, fast bool) (
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// If there's a match, check if we have the PID and return.
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if socketInfo != nil {
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return checkPID(socketInfo, inbound)
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return CheckPID(socketInfo, inbound)
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}
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// DUAL-STACK
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@@ -114,7 +114,7 @@ func (table *tcpTable) lookup(pktInfo *packet.Info, fast bool) (
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// If there's a match, check if we have the PID and return.
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if socketInfo != nil {
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return checkPID(socketInfo, inbound)
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return CheckPID(socketInfo, inbound)
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}
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// Search less if we want to be fast.
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@@ -199,14 +199,14 @@ func (table *udpTable) lookup(pktInfo *packet.Info, fast bool) (
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// connection. This will be the case for pure checking functions
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// that do not want to change direction state.
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if pktInfo.RemotePort() == 0 {
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return checkPID(socketInfo, pktInfo.Inbound)
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return CheckPID(socketInfo, pktInfo.Inbound)
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}
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// Get (and save) the direction of the connection.
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connInbound := table.getDirection(socketInfo, pktInfo)
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// Check we have the PID and return.
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return checkPID(socketInfo, connInbound)
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return CheckPID(socketInfo, connInbound)
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}
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// DUAL-STACK
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@@ -232,14 +232,14 @@ func (table *udpTable) lookup(pktInfo *packet.Info, fast bool) (
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// connection. This will be the case for pure checking functions
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// that do not want to change direction state.
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if pktInfo.RemotePort() == 0 {
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return checkPID(socketInfo, pktInfo.Inbound)
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return CheckPID(socketInfo, pktInfo.Inbound)
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}
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// Get (and save) the direction of the connection.
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connInbound := table.getDirection(socketInfo, pktInfo)
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// Check we have the PID and return.
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return checkPID(socketInfo, connInbound)
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return CheckPID(socketInfo, connInbound)
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}
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// Search less if we want to be fast.
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@@ -1,3 +1,4 @@
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//go:build !windows && !linux
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// +build !windows,!linux
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package state
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@@ -38,6 +39,8 @@ func getUDP6Table() (binds []*socket.BindInfo, err error) {
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return nil, nil
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}
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func checkPID(socketInfo socket.Info, connInbound bool) (pid int, inbound bool, err error) {
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// CheckPID checks the if socket info already has a PID and if not, tries to find it.
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// Depending on the OS, this might be a no-op.
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func CheckPID(socketInfo socket.Info, connInbound bool) (pid int, inbound bool, err error) {
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return socketInfo.GetPID(), connInbound, nil
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}
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@@ -16,7 +16,9 @@ var (
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var baseWaitTime = 3 * time.Millisecond
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func checkPID(socketInfo socket.Info, connInbound bool) (pid int, inbound bool, err error) {
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// CheckPID checks the if socket info already has a PID and if not, tries to find it.
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// Depending on the OS, this might be a no-op.
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func CheckPID(socketInfo socket.Info, connInbound bool) (pid int, inbound bool, err error) {
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for i := 1; i <= lookupTries; i++ {
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// look for PID
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pid = proc.GetPID(socketInfo)
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@@ -12,6 +12,8 @@ var (
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getUDP6Table = iphelper.GetUDP6Table
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)
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func checkPID(socketInfo socket.Info, connInbound bool) (pid int, inbound bool, err error) {
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// CheckPID checks the if socket info already has a PID and if not, tries to find it.
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// Depending on the OS, this might be a no-op.
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func CheckPID(socketInfo socket.Info, connInbound bool) (pid int, inbound bool, err error) {
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return socketInfo.GetPID(), connInbound, nil
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}
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