Retry finding a socket's PID on linux
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@@ -1,6 +1,8 @@
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package state
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import (
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"time"
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"github.com/safing/portmaster/network/proc"
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"github.com/safing/portmaster/network/socket"
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)
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@@ -13,15 +15,41 @@ var (
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)
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func checkConnectionPID(socketInfo *socket.ConnectionInfo, connInbound bool) (pid int, inbound bool, err error) {
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if socketInfo.PID == proc.UnfetchedProcessID {
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socketInfo.PID = proc.FindPID(socketInfo.UID, socketInfo.Inode)
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for i := 0; i <= lookupRetries; i++ {
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// look for PID
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pid = proc.FindConnectionPID(socketInfo)
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if pid != socket.UnidentifiedProcessID {
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// if we found a PID, return
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break
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}
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// every time, except for the last iteration
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if i < lookupRetries {
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// we found no PID, we could have been too fast, give the kernel some time to think
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// back off timer: with 3ms baseWaitTime: 3, 6, 9, 12, 15, 18, 21ms - 84ms in total
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time.Sleep(time.Duration(i+1) * baseWaitTime)
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}
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}
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return socketInfo.PID, connInbound, nil
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return pid, connInbound, nil
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}
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func checkBindPID(socketInfo *socket.BindInfo, connInbound bool) (pid int, inbound bool, err error) {
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if socketInfo.PID == proc.UnfetchedProcessID {
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socketInfo.PID = proc.FindPID(socketInfo.UID, socketInfo.Inode)
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for i := 0; i <= lookupRetries; i++ {
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// look for PID
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pid = proc.FindBindPID(socketInfo)
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if pid != socket.UnidentifiedProcessID {
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// if we found a PID, return
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break
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}
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// every time, except for the last iteration
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if i < lookupRetries {
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// we found no PID, we could have been too fast, give the kernel some time to think
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// back off timer: with 3ms baseWaitTime: 3, 6, 9, 12, 15, 18, 21ms - 84ms in total
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time.Sleep(time.Duration(i+1) * baseWaitTime)
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}
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}
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return socketInfo.PID, connInbound, nil
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return pid, connInbound, nil
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}
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