Migrate notifier from portmaster-ui to cmds/notifier, remove some duplicated code, move assets to assets/data and add a small go package in assets to allow embedding icons
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102
assets/icons_default.go
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102
assets/icons_default.go
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@@ -0,0 +1,102 @@
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//go:build !windows
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package assets
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import (
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"bytes"
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_ "embed"
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"fmt"
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"image"
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"image/png"
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"github.com/safing/portbase/log"
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"golang.org/x/image/draw"
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)
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// Colored Icon IDs.
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const (
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GreenID = 0
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YellowID = 1
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RedID = 2
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BlueID = 3
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)
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// Icons.
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var (
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//go:embed data/icons/pm_light_green_512.png
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GreenPNG []byte
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//go:embed data/icons/pm_light_yellow_512.png
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YellowPNG []byte
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//go:embed data/icons/pm_light_red_512.png
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RedPNG []byte
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//go:embed data/icons/pm_light_blue_512.png
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BluePNG []byte
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// ColoredIcons holds all the icons as .PNGs
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ColoredIcons [4][]byte
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)
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func init() {
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setColoredIcons()
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}
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func setColoredIcons() {
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ColoredIcons = [4][]byte{
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GreenID: GreenPNG,
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YellowID: YellowPNG,
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RedID: RedPNG,
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BlueID: BluePNG,
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}
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}
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// ScaleColoredIconsTo scales all colored icons to the given size.
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// It must be called before any colored icons are used.
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// It does nothing on Windows.
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func ScaleColoredIconsTo(pixelSize int) {
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// Scale colored icons only.
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GreenPNG = quickScalePNG(GreenPNG, pixelSize)
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YellowPNG = quickScalePNG(YellowPNG, pixelSize)
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RedPNG = quickScalePNG(RedPNG, pixelSize)
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BluePNG = quickScalePNG(BluePNG, pixelSize)
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// Repopulate colored icons.
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setColoredIcons()
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}
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func quickScalePNG(imgData []byte, pixelSize int) []byte {
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scaledImage, err := scalePNGTo(imgData, pixelSize)
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if err != nil {
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log.Warningf("failed to scale image (using original): %s", err)
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return imgData
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}
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return scaledImage
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}
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func scalePNGTo(imgData []byte, pixelSize int) ([]byte, error) {
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img, err := png.Decode(bytes.NewReader(imgData))
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if err != nil {
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return nil, fmt.Errorf("failed to decode image: %w", err)
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}
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// Return data unprocessed if image already has the correct size.
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if img.Bounds().Dx() == pixelSize {
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return imgData, nil
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}
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// Scale image to given size.
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rectangle := image.Rect(0, 0, pixelSize, pixelSize)
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scaledImage := image.NewRGBA(rectangle)
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draw.CatmullRom.Scale(scaledImage, rectangle, img, img.Bounds(), draw.Over, nil)
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// Encode scaled image.
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scaledImgBuffer := new(bytes.Buffer)
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err = png.Encode(scaledImgBuffer, scaledImage)
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if err != nil {
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return nil, fmt.Errorf("failed to encode image: %w", err)
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}
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return scaledImgBuffer.Bytes(), nil
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}
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