Add CallLimiter2
This commit is contained in:
74
base/utils/call_limiter2.go
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74
base/utils/call_limiter2.go
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package utils
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import (
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"sync"
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"sync/atomic"
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"time"
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)
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// CallLimiter2 bundles concurrent calls and optionally limits how fast a function is called.
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type CallLimiter2 struct {
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pause time.Duration
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slot atomic.Int64
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slotWait sync.RWMutex
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executing atomic.Bool
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lastExec time.Time
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}
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// NewCallLimiter2 returns a new call limiter.
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// Set minPause to zero to disable the minimum pause between calls.
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func NewCallLimiter2(minPause time.Duration) *CallLimiter2 {
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return &CallLimiter2{
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pause: minPause,
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}
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}
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// Do executes the given function.
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// All concurrent calls to Do are bundled and return when f() finishes.
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// Waits until the minimum pause is over before executing f() again.
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func (l *CallLimiter2) Do(f func()) {
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// Get ticket number.
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slot := l.slot.Load()
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// Check if we can execute.
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if l.executing.CompareAndSwap(false, true) {
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// Make others wait.
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l.slotWait.Lock()
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defer l.slotWait.Unlock()
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// Execute and return.
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l.waitAndExec(f)
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return
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}
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// Wait for slot to end and check if slot is done.
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for l.slot.Load() == slot {
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time.Sleep(100 * time.Microsecond)
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l.slotWait.RLock()
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l.slotWait.RUnlock() //nolint:staticcheck
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}
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}
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func (l *CallLimiter2) waitAndExec(f func()) {
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defer func() {
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// Update last exec time.
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l.lastExec = time.Now().UTC()
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// Enable next execution first.
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l.executing.Store(false)
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// Move to next slot aftewards to prevent wait loops.
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l.slot.Add(1)
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}()
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// Wait for the minimum duration between executions.
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if l.pause > 0 {
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sinceLastExec := time.Since(l.lastExec)
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if sinceLastExec < l.pause {
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time.Sleep(l.pause - sinceLastExec)
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}
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}
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// Execute.
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f()
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}
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@@ -13,7 +13,7 @@ func TestCallLimiter(t *testing.T) {
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t.Parallel()
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t.Parallel()
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pause := 10 * time.Millisecond
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pause := 10 * time.Millisecond
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oa := NewCallLimiter(pause)
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oa := NewCallLimiter2(pause)
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executed := abool.New()
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executed := abool.New()
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var testWg sync.WaitGroup
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var testWg sync.WaitGroup
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@@ -41,14 +41,14 @@ func TestCallLimiter(t *testing.T) {
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executed.UnSet() // reset check
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executed.UnSet() // reset check
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}
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}
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// Wait for pause to reset.
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// Wait for 2x pause to reset.
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time.Sleep(pause)
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time.Sleep(2 * pause)
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// Continuous use with re-execution.
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// Continuous use with re-execution.
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// Choose values so that about 10 executions are expected
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// Choose values so that about 10 executions are expected
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var execs uint32
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var execs uint32
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testWg.Add(200)
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testWg.Add(100)
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for range 200 {
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for range 100 {
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go func() {
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go func() {
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oa.Do(func() {
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oa.Do(func() {
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atomic.AddUint32(&execs, 1)
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atomic.AddUint32(&execs, 1)
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@@ -69,8 +69,8 @@ func TestCallLimiter(t *testing.T) {
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t.Errorf("unexpected high exec count: %d", execs)
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t.Errorf("unexpected high exec count: %d", execs)
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}
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}
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// Wait for pause to reset.
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// Wait for 2x pause to reset.
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time.Sleep(pause)
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time.Sleep(2 * pause)
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// Check if the limiter correctly handles panics.
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// Check if the limiter correctly handles panics.
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testWg.Add(100)
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testWg.Add(100)
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