Return mitigation level normal instead of off for no threads
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@@ -49,7 +49,7 @@ func getHighestMitigationLevel() uint8 {
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threats.RLock()
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threats.RLock()
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defer threats.RUnlock()
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defer threats.RUnlock()
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var level uint8
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var level uint8 = SecurityLevelNormal
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for _, lvl := range threats.list {
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for _, lvl := range threats.list {
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if lvl > level {
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if lvl > level {
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level = lvl
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level = lvl
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