Tunnel flag bugfix and refactoring
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@@ -451,12 +451,6 @@ func GetAllIDs() []string {
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return append(conns.keys(), dnsConns.keys()...)
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}
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// ClearConnections Clear all connections.
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func ClearConnections() {
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dnsConns = newConnectionStore()
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conns = newConnectionStore()
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}
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// SetLocalIP sets the local IP address together with its network scope. The
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// connection is not locked for this.
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func (conn *Connection) SetLocalIP(ip net.IP) {
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@@ -526,22 +520,6 @@ func (conn *Connection) Failed(reason, reasonOptionKey string) {
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conn.FailedWithContext(reason, reasonOptionKey, nil)
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}
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// Reset resets all values of the connection.
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func (conn *Connection) Reset(reason, reasonOptionKey string) {
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conn.Verdict.Current = VerdictUndecided
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conn.Verdict.Previous = VerdictUndecided
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conn.Verdict.User = VerdictUndecided
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conn.Reason.Msg = reason
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conn.Reason.Context = nil
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conn.Reason.OptionKey = ""
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conn.Reason.Profile = ""
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if reasonOptionKey != "" && conn.Process() != nil {
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conn.Reason.OptionKey = reasonOptionKey
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conn.Reason.Profile = conn.Process().Profile().GetProfileSource(conn.Reason.OptionKey)
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}
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}
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// SetVerdict sets a new verdict for the connection, making sure it does not interfere with previous verdicts.
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func (conn *Connection) SetVerdict(newVerdict Verdict, reason, reasonOptionKey string, reasonCtx interface{}) (ok bool) {
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// if newVerdict >= conn.Verdict.Current {
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