Update packages and remove the instrument step (#854)
* several updates * avoid the instrumented step in tests
This commit is contained in:
228
packages/svgcanvas/core/layer.js
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228
packages/svgcanvas/core/layer.js
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/**
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* Provides tools for the layer concept.
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* @module layer
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* @license MIT
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*
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* @copyright 2011 Jeff Schiller, 2016 Flint O'Brien
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*/
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import { NS } from './namespaces.js'
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import { toXml, walkTree } from './utilities.js'
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/**
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* This class encapsulates the concept of a layer in the drawing. It can be constructed with
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* an existing group element or, with three parameters, will create a new layer group element.
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*
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* @example
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* const l1 = new Layer('name', group); // Use the existing group for this layer.
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* const l2 = new Layer('name', group, svgElem); // Create a new group and add it to the DOM after group.
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* const l3 = new Layer('name', null, svgElem); // Create a new group and add it to the DOM as the last layer.
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* @memberof module:layer
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*/
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class Layer {
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/**
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* @param {string} name - Layer name
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* @param {SVGGElement|null} group - An existing SVG group element or null.
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* If group and no svgElem, use group for this layer.
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* If group and svgElem, create a new group element and insert it in the DOM after group.
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* If no group and svgElem, create a new group element and insert it in the DOM as the last layer.
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* @param {SVGGElement} [svgElem] - The SVG DOM element. If defined, use this to add
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* a new layer to the document.
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*/
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constructor (name, group, svgElem) {
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this.name_ = name
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this.group_ = svgElem ? null : group
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if (svgElem) {
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// Create a group element with title and add it to the DOM.
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const svgdoc = svgElem.ownerDocument
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this.group_ = svgdoc.createElementNS(NS.SVG, 'g')
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const layerTitle = svgdoc.createElementNS(NS.SVG, 'title')
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layerTitle.textContent = name
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this.group_.append(layerTitle)
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if (group) {
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group.insertAdjacentElement('afterend', this.group_)
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} else {
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svgElem.append(this.group_)
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}
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}
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addLayerClass(this.group_)
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walkTree(this.group_, function (e) {
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e.setAttribute('style', 'pointer-events:inherit')
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})
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this.group_.setAttribute('style', svgElem ? 'pointer-events:all' : 'pointer-events:none')
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}
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/**
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* Get the layer's name.
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* @returns {string} The layer name
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*/
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getName () {
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return this.name_
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}
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/**
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* Get the group element for this layer.
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* @returns {SVGGElement} The layer SVG group
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*/
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getGroup () {
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return this.group_
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}
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/**
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* Active this layer so it takes pointer events.
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* @returns {void}
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*/
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activate () {
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this.group_.setAttribute('style', 'pointer-events:all')
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}
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/**
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* Deactive this layer so it does NOT take pointer events.
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* @returns {void}
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*/
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deactivate () {
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this.group_.setAttribute('style', 'pointer-events:none')
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}
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/**
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* Set this layer visible or hidden based on 'visible' parameter.
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* @param {boolean} visible - If true, make visible; otherwise, hide it.
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* @returns {void}
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*/
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setVisible (visible) {
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const expected = visible === undefined || visible ? 'inline' : 'none'
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const oldDisplay = this.group_.getAttribute('display')
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if (oldDisplay !== expected) {
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this.group_.setAttribute('display', expected)
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}
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}
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/**
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* Is this layer visible?
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* @returns {boolean} True if visible.
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*/
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isVisible () {
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return this.group_.getAttribute('display') !== 'none'
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}
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/**
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* Get layer opacity.
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* @returns {Float} Opacity value.
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*/
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getOpacity () {
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const opacity = this.group_.getAttribute('opacity')
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if (!opacity) {
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return 1
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}
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return Number.parseFloat(opacity)
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}
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/**
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* Sets the opacity of this layer. If opacity is not a value between 0.0 and 1.0,
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* nothing happens.
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* @param {Float} opacity - A float value in the range 0.0-1.0
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* @returns {void}
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*/
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setOpacity (opacity) {
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if (typeof opacity === 'number' && opacity >= 0.0 && opacity <= 1.0) {
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this.group_.setAttribute('opacity', opacity)
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}
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}
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/**
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* Append children to this layer.
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* @param {SVGGElement} children - The children to append to this layer.
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* @returns {void}
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*/
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appendChildren (children) {
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for (const child of children) {
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this.group_.append(child)
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}
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}
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/**
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* @returns {SVGTitleElement|null}
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*/
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getTitleElement () {
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const len = this.group_.childNodes.length
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for (let i = 0; i < len; ++i) {
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const child = this.group_.childNodes.item(i)
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if (child?.tagName === 'title') {
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return child
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}
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}
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return null
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}
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/**
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* Set the name of this layer.
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* @param {string} name - The new name.
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* @param {module:history.HistoryRecordingService} hrService - History recording service
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* @returns {string|null} The new name if changed; otherwise, null.
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*/
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setName (name, hrService) {
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const previousName = this.name_
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name = toXml(name)
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// now change the underlying title element contents
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const title = this.getTitleElement()
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if (title) {
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while (title.firstChild) { title.removeChild(title.firstChild) }
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title.textContent = name
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this.name_ = name
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if (hrService) {
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hrService.changeElement(title, { '#text': previousName })
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}
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return this.name_
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}
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return null
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}
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/**
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* Remove this layer's group from the DOM. No more functions on group can be called after this.
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* @returns {SVGGElement} The layer SVG group that was just removed.
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*/
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removeGroup () {
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const group = this.group_
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this.group_.remove()
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this.group_ = undefined
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return group
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}
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/**
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* Test whether an element is a layer or not.
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* @param {SVGGElement} elem - The SVGGElement to test.
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* @returns {boolean} True if the element is a layer
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*/
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static isLayer (elem) {
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return elem && elem.tagName === 'g' && Layer.CLASS_REGEX.test(elem.getAttribute('class'))
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}
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}
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/**
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* @property {string} CLASS_NAME - class attribute assigned to all layer groups.
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*/
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Layer.CLASS_NAME = 'layer'
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/**
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* @property {RegExp} CLASS_REGEX - Used to test presence of class Layer.CLASS_NAME
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*/
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Layer.CLASS_REGEX = new RegExp('(\\s|^)' + Layer.CLASS_NAME + '(\\s|$)')
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/**
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* Add class `Layer.CLASS_NAME` to the element (usually `class='layer'`).
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*
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* @param {SVGGElement} elem - The SVG element to update
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* @returns {void}
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*/
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function addLayerClass (elem) {
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const classes = elem.getAttribute('class')
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if (!classes || !classes.length) {
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elem.setAttribute('class', Layer.CLASS_NAME)
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} else if (!Layer.CLASS_REGEX.test(classes)) {
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elem.setAttribute('class', classes + ' ' + Layer.CLASS_NAME)
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}
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}
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export default Layer
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