- Refactoring: Avoid redundant use of *AttributeNS methods with
`null` value; just use *Attribute methods without namespace
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@@ -220,7 +220,7 @@ export default {
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let y = opts.mouse_y;
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const {cx, cy, fill, strokecolor, strokeWidth, sides} = c, // {orient} = c,
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edg = (Math.sqrt((x - cx) * (x - cx) + (y - cy) * (y - cy))) / 1.5;
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newFO.setAttributeNS(null, 'edge', edg);
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newFO.setAttribute('edge', edg);
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const inradius = (edg / 2) * cot(Math.PI / sides);
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const circumradius = inradius * sec(Math.PI / sides);
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@@ -234,12 +234,12 @@ export default {
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}
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// const poly = newFO.createElementNS(NS.SVG, 'polygon');
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newFO.setAttributeNS(null, 'points', points);
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newFO.setAttributeNS(null, 'fill', fill);
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newFO.setAttributeNS(null, 'stroke', strokecolor);
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newFO.setAttributeNS(null, 'stroke-width', strokeWidth);
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// newFO.setAttributeNS(null, 'transform', 'rotate(-90)');
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// const shape = newFO.getAttributeNS(null, 'shape');
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newFO.setAttribute('points', points);
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newFO.setAttribute('fill', fill);
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newFO.setAttribute('stroke', strokecolor);
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newFO.setAttribute('stroke-width', strokeWidth);
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// newFO.setAttribute('transform', 'rotate(-90)');
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// const shape = newFO.getAttribute('shape');
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// newFO.append(poly);
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// DrawPoly(cx, cy, sides, edg, orient);
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return {
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@@ -266,7 +266,7 @@ export default {
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let i = selElems.length;
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while (i--) {
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const elem = selElems[i];
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if (elem && elem.getAttributeNS(null, 'shape') === 'regularPoly') {
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if (elem && elem.getAttribute('shape') === 'regularPoly') {
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if (opts.selectedElement && !opts.multiselected) {
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$('#polySides').val(elem.getAttribute('sides'));
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