- Breaking change: loadSvgString now returns a Promise rather than accepting a callback

- Breaking change: Treat callbacks to `editor.ready` as Promises, only resolving after all resolve
- Breaking change: Make `editor.runCallbacks` return a `Promise` which resolves upon all callbacks resolving
- Breaking change: Require `npx` (used with `babel-node`) to allow Node files
  for HTML building and JSDoc type checking to be expressed as ESM.
- Breaking change: `addExtension` now throws upon a repeated attempt to add an already-added extension
- Breaking change (storage preference cookies): Namespace the cookie as "svgeditstore" instead of just "store"
- Breaking change (API): Remove `svgCanvas.rasterExport` fourth (callback) argument, collapsing fifth (options) to fourth
- Breaking change (API): Remove `svgCanvas.exportPDF` third (callback) argument
- Breaking change (API): `editor/contextmenu.js` `add` now throws instead of giving a console error only upon detecting a bad menuitem or preexisting context menu
- Breaking change (API): Remove `svgCanvas.embedImage` second (callback) argument
- Breaking change (API): Make `getHelpXML` a class instead of instance method of `RGBColor`
- Breaking change (internal API): Refactor `dbox` (and `alert`/`confirm`/`process`/`prompt`/`select`) to avoid a callback argument in favor of return a Promise
- Fix: Avoid running in extension `langReady` multiple times or serially
- Enhancement (API): Add svgCanvas.runExtension to run just one extension and add `nameFilter` callback to `runExtensions`
- Enhancement (API): Supply `$` (our wrapped jQuery) to extensions so can use its plugins, e.g., dbox with its `alert`
- Enhancement: Use alert dialog in place of `alert` in webappfind
- Enhancement: `editor.ready` now returns a Promise resolving when all callbacks have resolved
- Enhancement: Allow `noAlert` option as part of second argument to `loadSvgString` (and `loadFromURL` and `loadFromDataURI`) to avoid UI alert (and trigger promise rejection)
- Enhancement: Make `dbox` as a separate module for alert, prompt, etc. dialogs
- Refactoring: Internal `PaintBox` as class; other misc. tweaks; no bitwise in canvg
- Linting (ESLint): Further linting changes (for editor); rename `.eslintrc` -> `.eslintrc.json` per recommendation
- Optimization: Recompress images (imageoptim-cli updated)
- npm: Update devDeps
- npm: Bump to 4.0.0
This commit is contained in:
Brett Zamir
2018-11-08 14:48:01 +08:00
parent 7c470e9909
commit 2e5c7557a9
159 changed files with 25502 additions and 15658 deletions

View File

@@ -1,4 +1,3 @@
/* globals jQuery */
/**
* ext-server_opensave.js
*
@@ -11,19 +10,35 @@ import {canvg} from '../canvg/canvg.js';
export default {
name: 'server_opensave',
async init ({decode64, encode64, importLocale}) {
async init ({$, decode64, encode64, importLocale}) {
const strings = await importLocale();
const svgEditor = this;
const $ = jQuery;
const svgCanvas = svgEditor.canvas;
/**
*
* @returns {string}
*/
function getFileNameFromTitle () {
const title = svgCanvas.getDocumentTitle();
// We convert (to underscore) only those disallowed Win7 file name characters
return title.trim().replace(/[/\\:*?"<>|]/g, '_');
}
/**
* Escapes XML predefined entities for quoted attributes.
* @param {string} str
* @returns {string}
*/
function xhtmlEscape (str) {
return str.replace(/&(?!amp;)/g, '&amp;').replace(/"/g, '&quot;').replace(/</g, '&lt;'); // < is actually disallowed above anyways
}
/**
*
* @param {string} [filename='image']
* @param {string} suffix To add to file name
* @param {string} uri
* @returns {boolean}
*/
function clientDownloadSupport (filename, suffix, uri) {
const support = $('<a>')[0].download === '';
let a;
@@ -35,6 +50,7 @@ export default {
a[0].click();
return true;
}
return false;
}
const
saveSvgAction = svgEditor.curConfig.extPath + 'filesave.php',
@@ -101,7 +117,7 @@ export default {
}
if (note.length) {
alert(note);
await $.alert(note);
}
const filename = getFileNameFromTitle();
@@ -178,36 +194,45 @@ export default {
// It appears necessary to rebuild this input every time a file is
// selected so the same file can be picked and the change event can fire.
/**
*
* @param {external:jQuery} form
* @returns {undefined}
*/
function rebuildInput (form) {
form.empty();
const inp = $('<input type="file" name="svg_file">').appendTo(form);
function submit () {
// This submits the form, which returns the file data using svgEditor.processFile()
/**
* Submit the form, empty its contents for reuse and show
* uploading message.
* @returns {undefined}
*/
async function submit () {
// This submits the form, which returns the file data using `svgEditor.processFile()`
form.submit();
rebuildInput(form);
$.process_cancel(strings.uploading, function () {
cancelled = true;
$('#dialog_box').hide();
});
await $.process_cancel(strings.uploading);
cancelled = true;
$('#dialog_box').hide();
}
if (form[0] === openSvgForm[0]) {
inp.change(function () {
inp.change(async function () {
// This takes care of the "are you sure" dialog box
svgEditor.openPrep(function (ok) {
if (!ok) {
rebuildInput(form);
return;
}
submit();
});
const ok = await svgEditor.openPrep();
if (!ok) {
rebuildInput(form);
return;
}
await submit();
});
} else {
inp.change(function () {
inp.change(async function () {
// This submits the form, which returns the file data using svgEditor.processFile()
submit();
await submit();
});
}
}