cleaned inconsistencies with comma spacing
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@2396 eee81c28-f429-11dd-99c0-75d572ba1ddd
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@@ -29,15 +29,15 @@ var uiStrings = {
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};
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var segData = {
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2: ['x','y'],
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4: ['x','y'],
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6: ['x','y','x1','y1','x2','y2'],
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8: ['x','y','x1','y1'],
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10: ['x','y','r1','r2','angle','largeArcFlag','sweepFlag'],
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2: ['x', 'y'],
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4: ['x', 'y'],
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6: ['x', 'y', 'x1', 'y1', 'x2', 'y2'],
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8: ['x', 'y', 'x1', 'y1'],
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10: ['x', 'y', 'r1', 'r2', 'angle', 'largeArcFlag', 'sweepFlag'],
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12: ['x'],
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14: ['y'],
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16: ['x','y','x2','y2'],
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18: ['x','y']
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16: ['x', 'y', 'x2', 'y2'],
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18: ['x', 'y']
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};
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var pathFuncs = [];
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@@ -59,10 +59,10 @@ var editorContext_ = null;
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svgedit.path.init = function(editorContext) {
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editorContext_ = editorContext;
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pathFuncs = [0,'ClosePath'];
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pathFuncs = [0, 'ClosePath'];
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var pathFuncsStrs = ['Moveto', 'Lineto', 'CurvetoCubic', 'CurvetoQuadratic', 'Arc',
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'LinetoHorizontal', 'LinetoVertical','CurvetoCubicSmooth','CurvetoQuadraticSmooth'];
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$.each(pathFuncsStrs, function(i,s) {
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'LinetoHorizontal', 'LinetoVertical', 'CurvetoCubicSmooth', 'CurvetoQuadraticSmooth'];
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$.each(pathFuncsStrs, function(i, s) {
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pathFuncs.push(s+'Abs');
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pathFuncs.push(s+'Rel');
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});
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@@ -364,8 +364,8 @@ svgedit.path.smoothControlPoints = this.smoothControlPoints = function(ct1, ct2,
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y2 = ct2.y - pt.y;
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if ( (x1 != 0 || y1 != 0) && (x2 != 0 || y2 != 0) ) {
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var anglea = Math.atan2(y1,x1),
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angleb = Math.atan2(y2,x2),
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var anglea = Math.atan2(y1, x1),
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angleb = Math.atan2(y2, x2),
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r1 = Math.sqrt(x1*x1+y1*y1),
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r2 = Math.sqrt(x2*x2+y2*y2),
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nct1 = editorContext_.getSVGRoot().createSVGPoint(),
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@@ -530,8 +530,7 @@ svgedit.path.Segment.prototype.moveCtrl = function(num, dx, dy) {
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item['x' + num] += dx;
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item['y' + num] += dy;
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var pts = [item.x,item.y,
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item.x1,item.y1, item.x2,item.y2];
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var pts = [item.x, item.y, item.x1, item.y1, item.x2, item.y2];
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svgedit.path.replacePathSeg(this.type, this.index, pts);
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this.update(true);
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@@ -672,9 +671,9 @@ svgedit.path.Path.prototype.addSeg = function(index) {
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var p01_y = (p0_y + p1_y)/2;
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var p12_y = (p1_y + p2_y)/2;
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var new_y = (p01_y + p12_y)/2;
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newseg = this.elem.createSVGPathSegCurvetoCubicAbs(new_x,new_y, p0_x,p0_y, p01_x,p01_y);
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var pts = [seg.item.x,seg.item.y,p12_x,p12_y,p2_x,p2_y];
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svgedit.path.replacePathSeg(seg.type,index,pts);
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newseg = this.elem.createSVGPathSegCurvetoCubicAbs(new_x, new_y, p0_x, p0_y, p01_x, p01_y);
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var pts = [seg.item.x, seg.item.y, p12_x, p12_y, p2_x, p2_y];
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svgedit.path.replacePathSeg(seg.type, index, pts);
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break;
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}
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@@ -808,7 +807,7 @@ svgedit.path.Path.prototype.setSegType = function(new_type) {
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case 6:
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if (cur.olditem) {
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var old = cur.olditem;
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points = [cur_x,cur_y, old.x1,old.y1, old.x2,old.y2];
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points = [cur_x, cur_y, old.x1, old.y1, old.x2, old.y2];
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} else {
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var diff_x = cur_x - prev_x;
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var diff_y = cur_y - prev_y;
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@@ -824,11 +823,11 @@ svgedit.path.Path.prototype.setSegType = function(new_type) {
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var ct1_y = (prev_y + (diff_y/3));
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var ct2_x = (cur_x - (diff_x/3));
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var ct2_y = (cur_y - (diff_y/3));
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points = [cur_x,cur_y, ct1_x,ct1_y, ct2_x,ct2_y];
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points = [cur_x, cur_y, ct1_x, ct1_y, ct2_x, ct2_y];
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}
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break;
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case 4:
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points = [cur_x,cur_y];
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points = [cur_x, cur_y];
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// Store original prevve segment nums
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cur.olditem = cur.item;
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@@ -895,7 +894,7 @@ var getRotVals = function(x, y) {
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// rotate the point around the old center
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r = Math.sqrt(dx*dx + dy*dy);
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theta = Math.atan2(dy,dx) + angle;
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theta = Math.atan2(dy, dx) + angle;
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dx = r * Math.cos(theta) + oldcx;
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dy = r * Math.sin(theta) + oldcy;
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@@ -907,7 +906,7 @@ var getRotVals = function(x, y) {
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dy -= newcy;
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r = Math.sqrt(dx*dx + dy*dy);
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theta = Math.atan2(dy,dx) - angle;
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theta = Math.atan2(dy, dx) - angle;
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return {'x':(r * Math.cos(theta) + newcx)/1,
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'y':(r * Math.sin(theta) + newcy)/1};
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@@ -936,7 +935,7 @@ svgedit.path.recalcRotatedPath = function() {
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dx = newcx - oldcx,
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dy = newcy - oldcy,
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r = Math.sqrt(dx*dx + dy*dy),
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theta = Math.atan2(dy,dx) + angle;
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theta = Math.atan2(dy, dx) + angle;
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newcx = r * Math.cos(theta) + oldcx;
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newcy = r * Math.sin(theta) + oldcy;
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@@ -949,7 +948,7 @@ svgedit.path.recalcRotatedPath = function() {
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type = seg.pathSegType;
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if (type == 1) continue;
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var rvals = getRotVals(seg.x,seg.y),
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var rvals = getRotVals(seg.x, seg.y),
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points = [rvals.x, rvals.y];
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if (seg.x1 != null && seg.x2 != null) {
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c_vals1 = getRotVals(seg.x1, seg.y1);
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