separate svgcanvas from svgedit
now you can use directlt svgcanvas. see readme.md * configure workspaces * move svgcanvas to packages folder * move utils to common and paint to svgcanvas * make svgcanvas a dependency of svgedit * update deps * workspaces requires npm 7 at least so the ci needs a new node version * update github actions to V3 * update snapshots using custom svg exports * remove unmaintained cypress snapshot plugin * new github action to add coverage in PR * Update onpushandpullrequest.yml * svgcanvas v7.1.6
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@@ -1,7 +1,7 @@
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import 'pathseg'
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import { NS } from '../../../instrumented/svgcanvas/namespaces.js'
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import * as draw from '../../../instrumented/svgcanvas/draw.js'
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import * as units from '../../../instrumented/common/units.js'
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import * as units from '../../../instrumented/svgcanvas/units.js'
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describe('draw.Drawing', function () {
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const addOwnSpies = (obj) => {
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