separate svgcanvas from svgedit
now you can use directlt svgcanvas. see readme.md * configure workspaces * move svgcanvas to packages folder * move utils to common and paint to svgcanvas * make svgcanvas a dependency of svgedit * update deps * workspaces requires npm 7 at least so the ci needs a new node version * update github actions to V3 * update snapshots using custom svg exports * remove unmaintained cypress snapshot plugin * new github action to add coverage in PR * Update onpushandpullrequest.yml * svgcanvas v7.1.6
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@@ -4,7 +4,7 @@ import { NS } from '../../../instrumented/svgcanvas/namespaces.js'
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import * as utilities from '../../../instrumented/svgcanvas/utilities.js'
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import * as pathModule from '../../../instrumented/svgcanvas/path.js'
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import { Path, Segment } from '../../../instrumented/svgcanvas/path-method.js'
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import { init as unitsInit } from '../../../instrumented/common/units.js'
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import { init as unitsInit } from '../../../instrumented/svgcanvas/units.js'
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describe('path', function () {
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/**
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