separate svgcanvas from svgedit
now you can use directlt svgcanvas. see readme.md * configure workspaces * move svgcanvas to packages folder * move utils to common and paint to svgcanvas * make svgcanvas a dependency of svgedit * update deps * workspaces requires npm 7 at least so the ci needs a new node version * update github actions to V3 * update snapshots using custom svg exports * remove unmaintained cypress snapshot plugin * new github action to add coverage in PR * Update onpushandpullrequest.yml * svgcanvas v7.1.6
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@@ -19,27 +19,8 @@ import './commands.js'
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// Alternatively you can use CommonJS syntax:
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// require('./commands')
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/**
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* FIDDLE
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* Adds "cy.runExample()" custom command
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* Accets test object property (or array thereof):
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* Required: `test`
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* Optional: `html`, `name`, `description`
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* With `testExamples` only: `skip` and `only`
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* @see https://github.com/cypress-io/cypress-fiddle
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* @example import {testExamples} from '@cypress/fiddle';
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*/
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import '@cypress/fiddle'
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/**
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* COVERAGE.
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* @see https://docs.cypress.io/guides/tooling/code-coverage.html#Install-the-plugin
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*/
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import '@cypress/code-coverage/support.js'
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/*****
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* SNAPSHOTS
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* @see https://www.npmjs.com/package/cypress-plugin-snapshots
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*/
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import 'cypress-plugin-snapshots/commands.js'
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