- Linting: ESLint (or ignore) JavaScript files; unfinished: editor/jgraduate and editor/extensions folders, editor/ (root), test/ (root) HTML

- Fix: An apparent bug in jquery.svgicons.js whereby a variable `holder` was declared in too nested of a scope
- Fix: `addBezierCurve` in canvg.js had undeclared `i`
- Fix: Undeclared variable in opera widget
- Fix: Screencast `showNotes`
This commit is contained in:
Brett Zamir
2018-05-13 18:47:00 +08:00
parent 820964334c
commit 5894398c36
16 changed files with 6846 additions and 6996 deletions

View File

@@ -1,5 +1,5 @@
/*globals $, svgEditor*/
/*jslint vars: true, eqeq: true*/
/* eslint-disable no-var */
/* globals $, svgEditor */
/* SpinButton control
*
* Adds bells and whistles to any ordinary textbox to
@@ -37,15 +37,15 @@
* v1.2 27 Sep 2006 - Mark Gibson - Major enhancements
* v1.3a 28 Sep 2006 - George Adamson - Minor enhancements
* v1.4 18 Jun 2009 - Jeff Schiller - Added callback function
* v1.5 06 Jul 2009 - Jeff Schiller - Fixes for Opera.
* v1.6 13 Oct 2009 - Alexis Deveria - Added stepfunc function
* v1.5 06 Jul 2009 - Jeff Schiller - Fixes for Opera.
* v1.6 13 Oct 2009 - Alexis Deveria - Added stepfunc function
* v1.7 21 Oct 2009 - Alexis Deveria - Minor fixes
* Fast-repeat for keys and live updating as you type.
* v1.8 12 Jan 2010 - Benjamin Thomas - Fixes for mouseout behavior.
* Added smallStep
Sample usage:
// Create group of settings to initialise spinbutton(s). (Optional)
var myOptions = {
min: 0, // Set lower limit.
@@ -56,37 +56,37 @@
upClass: mySpinUpClass, // CSS class for style when mouse over up button.
downClass: mySpinDnClass // CSS class for style when mouse over down button.
}
$(document).ready(function(){
// Initialise INPUT element(s) as SpinButtons: (passing options if desired)
$("#myInputElement").SpinButton(myOptions);
});
*/
$.fn.SpinButton = function(cfg) { 'use strict';
function coord(el,prop) {
$.fn.SpinButton = function (cfg) {
'use strict';
function coord (el, prop) {
var c = el[prop], b = document.body;
while ((el = el.offsetParent) && (el != b)) {
while ((el = el.offsetParent) && (el !== b)) {
if (!$.browser.msie || (el.currentStyle.position !== 'relative')) {
c += el[prop];
}
}
return c;
}
return this.each(function(){
return this.each(function () {
this.repeating = false;
// Apply specified options or defaults:
// (Ought to refactor this some day to use $.extend() instead)
this.spinCfg = {
//min: cfg && cfg.min ? Number(cfg.min) : null,
//max: cfg && cfg.max ? Number(cfg.max) : null,
// min: cfg && cfg.min ? Number(cfg.min) : null,
// max: cfg && cfg.max ? Number(cfg.max) : null,
min: cfg && !isNaN(parseFloat(cfg.min)) ? Number(cfg.min) : null, // Fixes bug with min:0
max: cfg && !isNaN(parseFloat(cfg.max)) ? Number(cfg.max) : null,
step: cfg && cfg.step ? Number(cfg.step) : 1,
@@ -105,42 +105,43 @@ $.fn.SpinButton = function(cfg) { 'use strict';
};
// if a smallStep isn't supplied, use half the regular step
this.spinCfg.smallStep = cfg && cfg.smallStep ? cfg.smallStep : this.spinCfg.step/2;
this.adjustValue = function(i){
this.spinCfg.smallStep = cfg && cfg.smallStep ? cfg.smallStep : this.spinCfg.step / 2;
this.adjustValue = function (i) {
var v;
if(isNaN(this.value)) {
if (isNaN(this.value)) {
v = this.spinCfg.reset;
} else if($.isFunction(this.spinCfg.stepfunc)) {
} else if ($.isFunction(this.spinCfg.stepfunc)) {
v = this.spinCfg.stepfunc(this, i);
} else {
// weirdest javascript bug ever: 5.1 + 0.1 = 5.199999999
v = Number((Number(this.value) + Number(i)).toFixed(5));
}
if (this.spinCfg.min !== null) {v = Math.max(v, this.spinCfg.min);}
if (this.spinCfg.max !== null) {v = Math.min(v, this.spinCfg.max);}
if (this.spinCfg.min !== null) { v = Math.max(v, this.spinCfg.min); }
if (this.spinCfg.max !== null) { v = Math.min(v, this.spinCfg.max); }
this.value = v;
if ($.isFunction(this.spinCfg.callback)) {this.spinCfg.callback(this);}
if ($.isFunction(this.spinCfg.callback)) { this.spinCfg.callback(this); }
};
$(this)
.addClass(cfg && cfg.spinClass ? cfg.spinClass : 'spin-button')
.mousemove(function(e){
// Determine which button mouse is over, or not (spin direction):
var x = e.pageX || e.x;
var y = e.pageY || e.y;
var el = e.target || e.srcElement;
var scale = svgEditor.tool_scale || 1;
var height = $(el).height()/2;
var direction =
(x > coord(el,'offsetLeft') + el.offsetWidth*scale - this.spinCfg._btn_width)
? ((y < coord(el,'offsetTop') + height*scale) ? 1 : -1) : 0;
if (direction !== this.spinCfg._direction) {
// Style up/down buttons:
switch(direction){
.addClass(cfg && cfg.spinClass ? cfg.spinClass : 'spin-button')
.mousemove(function (e) {
// Determine which button mouse is over, or not (spin direction):
var x = e.pageX || e.x;
var y = e.pageY || e.y;
var el = e.target || e.srcElement;
var scale = svgEditor.tool_scale || 1;
var height = $(el).height() / 2;
var direction =
(x > coord(el, 'offsetLeft') +
el.offsetWidth * scale - this.spinCfg._btn_width)
? ((y < coord(el, 'offsetTop') + height * scale) ? 1 : -1) : 0;
if (direction !== this.spinCfg._direction) {
// Style up/down buttons:
switch (direction) {
case 1: // Up arrow:
$(this).removeClass(this.spinCfg.downClass).addClass(this.spinCfg.upClass);
break;
@@ -149,124 +150,121 @@ $.fn.SpinButton = function(cfg) { 'use strict';
break;
default: // Mouse is elsewhere in the textbox
$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
}
// Set spin direction:
this.spinCfg._direction = direction;
}
})
.mouseout(function(){
// Reset up/down buttons to their normal appearance when mouse moves away:
$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
this.spinCfg._direction = null;
window.clearInterval(this.spinCfg._repeat);
window.clearTimeout(this.spinCfg._delay);
})
.mousedown(function(e){
if (e.button === 0 && this.spinCfg._direction != 0) {
// Respond to click on one of the buttons:
var self = this;
var stepSize = e.shiftKey ? self.spinCfg.smallStep : self.spinCfg.step;
}
var adjust = function() {
self.adjustValue(self.spinCfg._direction * stepSize);
};
adjust();
// Initial delay before repeating adjustment
self.spinCfg._delay = window.setTimeout(function() {
adjust();
// Repeat adjust at regular intervals
self.spinCfg._repeat = window.setInterval(adjust, self.spinCfg.interval);
}, self.spinCfg.delay);
}
})
.mouseup(function(e){
// Cancel repeating adjustment
window.clearInterval(this.spinCfg._repeat);
window.clearTimeout(this.spinCfg._delay);
})
.dblclick(function(e) {
if ($.browser.msie) {
this.adjustValue(this.spinCfg._direction * this.spinCfg.step);
}
})
.keydown(function(e){
// Respond to up/down arrow keys.
switch(e.keyCode){
case 38: this.adjustValue(this.spinCfg.step); break; // Up
case 40: this.adjustValue(-this.spinCfg.step); break; // Down
case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
}
})
/*
http://unixpapa.com/js/key.html describes the current state-of-affairs for
key repeat events:
- Safari 3.1 changed their model so that keydown is reliably repeated going forward
- Firefox and Opera still only repeat the keypress event, not the keydown
*/
.keypress(function(e){
if (this.repeating) {
// Respond to up/down arrow keys.
switch(e.keyCode){
case 38: this.adjustValue(this.spinCfg.step); break; // Up
case 40: this.adjustValue(-this.spinCfg.step); break; // Down
case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
// Set spin direction:
this.spinCfg._direction = direction;
}
}
// we always ignore the first keypress event (use the keydown instead)
else {
this.repeating = true;
}
})
// clear the 'repeating' flag
.keyup(function(e) {
this.repeating = false;
switch(e.keyCode){
})
.mouseout(function () {
// Reset up/down buttons to their normal appearance when mouse moves away:
$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
this.spinCfg._direction = null;
window.clearInterval(this.spinCfg._repeat);
window.clearTimeout(this.spinCfg._delay);
})
.mousedown(function (e) {
if (e.button === 0 && this.spinCfg._direction !== 0) {
// Respond to click on one of the buttons:
var self = this;
var stepSize = e.shiftKey ? self.spinCfg.smallStep : self.spinCfg.step;
var adjust = function () {
self.adjustValue(self.spinCfg._direction * stepSize);
};
adjust();
// Initial delay before repeating adjustment
self.spinCfg._delay = window.setTimeout(function () {
adjust();
// Repeat adjust at regular intervals
self.spinCfg._repeat = window.setInterval(adjust, self.spinCfg.interval);
}, self.spinCfg.delay);
}
})
.mouseup(function (e) {
// Cancel repeating adjustment
window.clearInterval(this.spinCfg._repeat);
window.clearTimeout(this.spinCfg._delay);
})
.dblclick(function (e) {
if ($.browser.msie) {
this.adjustValue(this.spinCfg._direction * this.spinCfg.step);
}
})
.keydown(function (e) {
// Respond to up/down arrow keys.
switch (e.keyCode) {
case 38: this.adjustValue(this.spinCfg.step); break; // Up
case 40: this.adjustValue(-this.spinCfg.step); break; // Down
case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
}
})
/*
http://unixpapa.com/js/key.html describes the current state-of-affairs for
key repeat events:
- Safari 3.1 changed their model so that keydown is reliably repeated going forward
- Firefox and Opera still only repeat the keypress event, not the keydown
*/
.keypress(function (e) {
if (this.repeating) {
// Respond to up/down arrow keys.
switch (e.keyCode) {
case 38: this.adjustValue(this.spinCfg.step); break; // Up
case 40: this.adjustValue(-this.spinCfg.step); break; // Down
case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
}
// we always ignore the first keypress event (use the keydown instead)
} else {
this.repeating = true;
}
})
// clear the 'repeating' flag
.keyup(function (e) {
this.repeating = false;
switch (e.keyCode) {
case 38: // Up
case 40: // Down
case 33: // PageUp
case 34: // PageDown
case 13: this.adjustValue(0); break; // Enter/Return
}
})
.bind("mousewheel", function(e){
// Respond to mouse wheel in IE. (It returns up/dn motion in multiples of 120)
if (e.wheelDelta >= 120) {
this.adjustValue(this.spinCfg.step);
}
else if (e.wheelDelta <= -120) {
this.adjustValue(-this.spinCfg.step);
}
e.preventDefault();
})
.change(function(e){
this.adjustValue(0);
});
if (this.addEventListener) {
// Respond to mouse wheel in Firefox
this.addEventListener('DOMMouseScroll', function(e) {
if (e.detail > 0) {
}
})
.bind('mousewheel', function (e) {
// Respond to mouse wheel in IE. (It returns up/dn motion in multiples of 120)
if (e.wheelDelta >= 120) {
this.adjustValue(this.spinCfg.step);
} else if (e.wheelDelta <= -120) {
this.adjustValue(-this.spinCfg.step);
}
else if (e.detail < 0) {
e.preventDefault();
})
.change(function (e) {
this.adjustValue(0);
});
if (this.addEventListener) {
// Respond to mouse wheel in Firefox
this.addEventListener('DOMMouseScroll', function (e) {
if (e.detail > 0) {
this.adjustValue(-this.spinCfg.step);
} else if (e.detail < 0) {
this.adjustValue(this.spinCfg.step);
}
e.preventDefault();
}, false);
}