- Linting (ESLint): Stricter rules (or switch to warning)
- Breaking internal API change: `updateGripCursor` moved to be class method of Selector rather than instance method - Breaking internal API change: `subpathIsClosed` moved to be class method of `Path` rather than instance method - Refactoring: Reuse utilities base64 encoder for SVG icons plugin - Docs (JSDoc): Fix return of the `mouseUp` (can also be an object) and `mouseDown` (may also be a boolean) of `pathActions`; other JSDoc additions/improvements
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@@ -139,7 +139,7 @@ export class Drawing {
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const n = this.svgElem_.getAttributeNS(NS.SE, 'nonce');
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// If already set in the DOM, use the nonce throughout the document
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// else, if randomizeIds(true) has been called, create and set the nonce.
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if (!!n && randIds !== RandomizeModes.NEVER_RANDOMIZE) {
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if (n && randIds !== RandomizeModes.NEVER_RANDOMIZE) {
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this.nonce_ = n;
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} else if (randIds === RandomizeModes.ALWAYS_RANDOMIZE) {
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this.setNonce(Math.floor(Math.random() * 100001));
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@@ -253,7 +253,7 @@ export class Drawing {
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return false;
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}
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// extract the obj_num of this id
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const num = parseInt(id.substr(front.length), 10);
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const num = parseInt(id.substr(front.length));
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// if we didn't get a positive number or we already released this number
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// then return false.
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@@ -669,8 +669,8 @@ export class Drawing {
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* @returns {Element}
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*/
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copyElem (el) {
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const self = this;
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const getNextIdClosure = function () { return self.getNextId(); };
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const that = this;
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const getNextIdClosure = function () { return that.getNextId(); };
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return utilCopyElem(el, getNextIdClosure);
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}
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}
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