- Breaking change: Rename config file to svgedit-config-iife.js (or for the module version, svgedit-config-es.js);

also expect one directory higher; incorporates #207 (@iuyiuy)
- Breaking change: Separate `extIconsPath` from `extPath` (not copying over icons)
- Breaking change: Don't reference `custom.css` in HTML; can instead be referenced in JavaScript through
    the config file (provided in `svgedit-config-sample-iife.js`/`svgedit-config-sample-es.js` as `svgedit-custom.css` for
    better namespacing); incorporates #207 (@iuyiuy)
- Breaking change: Remove minified jgraduate/spinbtn files (minified within Rollup routine)
- Fix: Zoom when scrolled; incorporates #169 (@AndrolGenhald), adapting for conventions; also allow avoidance when shift key pressed
- Fix: Update Atom feed reference in HTML
- Fixes related to recent commits: Some path and method name fixes needed, function order, missing methods, variable scope declaration, no need for DOMContentLoaded listeners in modules, switch back to non-default export, avoid trimming nullish, deal with mock tests, fix `math.matrixMultiply`, use jquery-svg where needed for array/SVG attributes; add babel-polyfill and defer script to imagelib; other misc. fixes
- Enhancement: Move config-sample.js out of `editor` directory
- Enhancement: For `callback`-style extensions, also provide config object; add following
   to that object: buildCanvgCallback, canvg, decode64, encode64, executeAfterLoads, getTypeMap, isChrome, ieIE, NS, text2xml
- Enhancement: Complete ES6 modules work (extensions, locales, tests), along with Babel;
    make Node build routine for converting modular source to non-modular,
    use `loadStylesheets` for modular stylehsheet defining (but parallel loading);
- Enhancement: Add `stylesheets` config for modular but parallel stylesheet loading with `@default` option for simple inclusion/exclusion of defaults (if not going with default).
- Refactoring: Clean up `svg-editor.html`: consistent indents; avoid extra lbs, avoid long lines
- Refactoring: Avoid embedded API adding inline JavaScript listener
- Refactoring: Move layers and context code to `draw.js`
- Refactoring: Move `pathActions` from `svgcanvas.js` (though preserve aliases to these methods on `canvas`) and `convertPath` from `svgutils.js` to `path.js`
- Refactoring: Move `getStrokedBBox` from `svgcanvas.js` (while keeping an alias) to `svgutils.js` (as `getStrokedBBoxDefaultVisible` to avoid conflict with existing)
- Docs: Remove "dependencies" comments in code except where summarizing role of jQuery or a non-obvious dependency
- Refactoring/Linting: Enfore `no-extra-semi` and `quote-props` rules
- Refactoring: Further avoidance of quotes on properties (as possible)
- Refactoring: Use `class` in place of functions where intended as classes
- Refactoring: Consistency and granularity in extensions imports
- Testing: Update QUnit to 2.6.1 (node_modules) and Sinon to 5.0.8 (and add sinon-test at 2.1.3) and enforce eslint-plugin-qunit linting rules; update custom extensions
- Testing: Add node-static for automating (and accessing out-of-directory contents)
- Testing: Avoid HTML attributes for styling
- Testing: Add npm `test` script
- Testing: Comment out unused jQuery SVG test
- Testing: Add test1 and svgutils_performance_test to all tests page
- Testing: Due apparently to Path having not been a formal class, the test was calling it without `new`; refactored now with sufficient mock data to take into account it is a class
- npm: Update devDeps
- npm: Add html modules and config build to test script
This commit is contained in:
Brett Zamir
2018-05-22 18:03:16 +08:00
parent ae2394f086
commit 8c9e40d349
260 changed files with 100462 additions and 13388 deletions

View File

@@ -70,170 +70,172 @@ let listMap_ = {};
// NOT IMPLEMENTED: SVGTransform consolidate ( );
// }
// **************************************************************************************
export const SVGTransformList = function (elem) {
this._elem = elem || null;
this._xforms = [];
// TODO: how do we capture the undo-ability in the changed transform list?
this._update = function () {
let tstr = '';
/* const concatMatrix = */ svgroot.createSVGMatrix();
for (let i = 0; i < this.numberOfItems; ++i) {
const xform = this._list.getItem(i);
tstr += transformToString(xform) + ' ';
}
this._elem.setAttribute('transform', tstr);
};
this._list = this;
this._init = function () {
// Transform attribute parser
let str = this._elem.getAttribute('transform');
if (!str) { return; }
// TODO: Add skew support in future
const re = /\s*((scale|matrix|rotate|translate)\s*\(.*?\))\s*,?\s*/;
let m = true;
while (m) {
m = str.match(re);
str = str.replace(re, '');
if (m && m[1]) {
const x = m[1];
const bits = x.split(/\s*\(/);
const name = bits[0];
const valBits = bits[1].match(/\s*(.*?)\s*\)/);
valBits[1] = valBits[1].replace(/(\d)-/g, '$1 -');
const valArr = valBits[1].split(/[, ]+/);
const letters = 'abcdef'.split('');
const mtx = svgroot.createSVGMatrix();
Object.values(valArr).forEach(function (item, i) {
valArr[i] = parseFloat(item);
if (name === 'matrix') {
mtx[letters[i]] = valArr[i];
}
});
const xform = svgroot.createSVGTransform();
const fname = 'set' + name.charAt(0).toUpperCase() + name.slice(1);
const values = name === 'matrix' ? [mtx] : valArr;
if (name === 'scale' && values.length === 1) {
values.push(values[0]);
} else if (name === 'translate' && values.length === 1) {
values.push(0);
} else if (name === 'rotate' && values.length === 1) {
values.push(0, 0);
}
xform[fname].apply(xform, values);
this._list.appendItem(xform);
export class SVGTransformList {
constructor (elem) {
this._elem = elem || null;
this._xforms = [];
// TODO: how do we capture the undo-ability in the changed transform list?
this._update = function () {
let tstr = '';
/* const concatMatrix = */ svgroot.createSVGMatrix();
for (let i = 0; i < this.numberOfItems; ++i) {
const xform = this._list.getItem(i);
tstr += transformToString(xform) + ' ';
}
}
};
this._removeFromOtherLists = function (item) {
if (item) {
// Check if this transform is already in a transformlist, and
// remove it if so.
let found = false;
for (const id in listMap_) {
const tl = listMap_[id];
for (let i = 0, len = tl._xforms.length; i < len; ++i) {
if (tl._xforms[i] === item) {
found = true;
tl.removeItem(i);
this._elem.setAttribute('transform', tstr);
};
this._list = this;
this._init = function () {
// Transform attribute parser
let str = this._elem.getAttribute('transform');
if (!str) { return; }
// TODO: Add skew support in future
const re = /\s*((scale|matrix|rotate|translate)\s*\(.*?\))\s*,?\s*/;
let m = true;
while (m) {
m = str.match(re);
str = str.replace(re, '');
if (m && m[1]) {
const x = m[1];
const bits = x.split(/\s*\(/);
const name = bits[0];
const valBits = bits[1].match(/\s*(.*?)\s*\)/);
valBits[1] = valBits[1].replace(/(\d)-/g, '$1 -');
const valArr = valBits[1].split(/[, ]+/);
const letters = 'abcdef'.split('');
const mtx = svgroot.createSVGMatrix();
Object.values(valArr).forEach(function (item, i) {
valArr[i] = parseFloat(item);
if (name === 'matrix') {
mtx[letters[i]] = valArr[i];
}
});
const xform = svgroot.createSVGTransform();
const fname = 'set' + name.charAt(0).toUpperCase() + name.slice(1);
const values = name === 'matrix' ? [mtx] : valArr;
if (name === 'scale' && values.length === 1) {
values.push(values[0]);
} else if (name === 'translate' && values.length === 1) {
values.push(0);
} else if (name === 'rotate' && values.length === 1) {
values.push(0, 0);
}
xform[fname].apply(xform, values);
this._list.appendItem(xform);
}
}
};
this._removeFromOtherLists = function (item) {
if (item) {
// Check if this transform is already in a transformlist, and
// remove it if so.
let found = false;
for (const id in listMap_) {
const tl = listMap_[id];
for (let i = 0, len = tl._xforms.length; i < len; ++i) {
if (tl._xforms[i] === item) {
found = true;
tl.removeItem(i);
break;
}
}
if (found) {
break;
}
}
if (found) {
break;
}
};
this.numberOfItems = 0;
this.clear = function () {
this.numberOfItems = 0;
this._xforms = [];
};
this.initialize = function (newItem) {
this.numberOfItems = 1;
this._removeFromOtherLists(newItem);
this._xforms = [newItem];
};
this.getItem = function (index) {
if (index < this.numberOfItems && index >= 0) {
return this._xforms[index];
}
const err = new Error('DOMException with code=INDEX_SIZE_ERR');
err.code = 1;
throw err;
};
this.insertItemBefore = function (newItem, index) {
let retValue = null;
if (index >= 0) {
if (index < this.numberOfItems) {
this._removeFromOtherLists(newItem);
const newxforms = new Array(this.numberOfItems + 1);
// TODO: use array copying and slicing
let i;
for (i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
newxforms[i] = newItem;
for (let j = i + 1; i < this.numberOfItems; ++j, ++i) {
newxforms[j] = this._xforms[i];
}
this.numberOfItems++;
this._xforms = newxforms;
retValue = newItem;
this._list._update();
} else {
retValue = this._list.appendItem(newItem);
}
}
}
};
return retValue;
};
this.numberOfItems = 0;
this.clear = function () {
this.numberOfItems = 0;
this._xforms = [];
};
this.initialize = function (newItem) {
this.numberOfItems = 1;
this._removeFromOtherLists(newItem);
this._xforms = [newItem];
};
this.getItem = function (index) {
if (index < this.numberOfItems && index >= 0) {
return this._xforms[index];
}
const err = new Error('DOMException with code=INDEX_SIZE_ERR');
err.code = 1;
throw err;
};
this.insertItemBefore = function (newItem, index) {
let retValue = null;
if (index >= 0) {
if (index < this.numberOfItems) {
this.replaceItem = function (newItem, index) {
let retValue = null;
if (index < this.numberOfItems && index >= 0) {
this._removeFromOtherLists(newItem);
const newxforms = new Array(this.numberOfItems + 1);
// TODO: use array copying and slicing
this._xforms[index] = newItem;
retValue = newItem;
this._list._update();
}
return retValue;
};
this.removeItem = function (index) {
if (index < this.numberOfItems && index >= 0) {
const retValue = this._xforms[index];
const newxforms = new Array(this.numberOfItems - 1);
let i;
for (i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
newxforms[i] = newItem;
for (let j = i + 1; i < this.numberOfItems; ++j, ++i) {
newxforms[j] = this._xforms[i];
for (let j = i; j < this.numberOfItems - 1; ++j, ++i) {
newxforms[j] = this._xforms[i + 1];
}
this.numberOfItems++;
this.numberOfItems--;
this._xforms = newxforms;
retValue = newItem;
this._list._update();
} else {
retValue = this._list.appendItem(newItem);
return retValue;
}
}
return retValue;
};
const err = new Error('DOMException with code=INDEX_SIZE_ERR');
err.code = 1;
throw err;
};
this.replaceItem = function (newItem, index) {
let retValue = null;
if (index < this.numberOfItems && index >= 0) {
this.appendItem = function (newItem) {
this._removeFromOtherLists(newItem);
this._xforms[index] = newItem;
retValue = newItem;
this._xforms.push(newItem);
this.numberOfItems++;
this._list._update();
}
return retValue;
};
this.removeItem = function (index) {
if (index < this.numberOfItems && index >= 0) {
const retValue = this._xforms[index];
const newxforms = new Array(this.numberOfItems - 1);
let i;
for (i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
for (let j = i; j < this.numberOfItems - 1; ++j, ++i) {
newxforms[j] = this._xforms[i + 1];
}
this.numberOfItems--;
this._xforms = newxforms;
this._list._update();
return retValue;
}
const err = new Error('DOMException with code=INDEX_SIZE_ERR');
err.code = 1;
throw err;
};
this.appendItem = function (newItem) {
this._removeFromOtherLists(newItem);
this._xforms.push(newItem);
this.numberOfItems++;
this._list._update();
return newItem;
};
};
return newItem;
};
}
}
export const resetListMap = function () {
listMap_ = {};
@@ -244,7 +246,7 @@ export const resetListMap = function () {
* Parameters:
* elem - a DOM Element
*/
export const removeElementFromListMap = function (elem) {
export let removeElementFromListMap = function (elem) {
if (elem.id && listMap_[elem.id]) {
delete listMap_[elem.id];
}
@@ -278,3 +280,8 @@ export const getTransformList = function (elem) {
return null;
};
// For unit-testing
export const changeRemoveElementFromListMap = function (cb) {
removeElementFromListMap = cb;
};