progress on flying

This commit is contained in:
jfh
2020-10-28 00:11:49 +01:00
parent 77bd590192
commit a6479913ea
4 changed files with 233 additions and 8 deletions

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@@ -1 +1,2 @@
import './seButton.js';
import './seFlyingButton.js';

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@@ -0,0 +1,229 @@
/* eslint-disable max-len */
const template = document.createElement('template');
template.innerHTML = `
<style>
:host
{
position:absolute;
}
img {
border: none;
width: 24px;
height: 24px;
overflow: none;
}
.pressed {
background-color: #F4E284 !important;
box-shadow: inset 1px 1px 2px rgba(0,0,0,0.4), 1px 1px 0 white !important;
}
.disabled {
opacity: 0.3;
cursor: default;
}
.menu-button {
height: 24px;
width: 24px;
margin: 2px 2px 4px;
padding: 3px;
box-shadow: inset 1px 1px 2px white, 1px 1px 1px rgba(0,0,0,0.3);
background-color: #E8E8E8;
cursor: pointer;
}
.menu-button :hover
{
background-color: #ffc;
}
.menu-item {
height: 24px;
width: 24px;
margin: 2px 2px 4px;
padding: 3px;
box-shadow: inset 1px 1px 2px white, 1px 1px 1px rgba(0,0,0,0.3);
background-color: #E8E8E8;
cursor: pointer;
position:absolute;
top:0px;
left:0px;
}
.handle {
position: absolute;
bottom: 6px;
right: 3px;
width: 3px;
height: 4px;
background: no-repeat url(data:image/svg+xml;base64,PHN2ZyBoZWlnaHQ9IjQiIHZpZXdCb3g9IjAgMCAzIDQiIHdpZHRoPSIzIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjxwb2x5Z29uIGZpbGw9IiM4MDg2OEIiIHBvaW50cz0iNDg4LjI1IDY1Mi43NSA0ODYuMjUgNjU1LjI1IDQ4NC4yNSA2NTIuNzUiIHRyYW5zZm9ybT0icm90YXRlKC05MCAtODIuMjUgNTcwLjUpIi8+PC9zdmc+);
display: block;
transform: scale(2);
}
.open .item1 {
transition-duration: 190ms;
transform: translate(35px);
}
.open .item2 {
transition-duration: 290ms;
transform: translate(70px);
}
.open .item3 {
transition-duration: 390ms;
transform: translate(105px);
}
.open .item4 {
transition-duration: 490ms;
transform: translate(140px);
}
</style>
<div class="menu-button open">
<img class="svg_icon" src="./images/logo.svg" alt="icon">
<div class="handle"></div>
<div class="menu-item item1" title="title">
<img class="svg_icon" src="./images/logo.svg" alt="icon">
</div>
<div class="menu-item item2" title="title">
<img class="svg_icon" src="./images/logo.svg" alt="icon">
</div>
<div class="menu-item item3" title="title">
<img class="svg_icon" src="./images/logo.svg" alt="icon">
</div>
<div class="menu-item item4" title="title">
<img class="svg_icon" src="./images/logo.svg" alt="icon">
</div>
</div>
`;
/**
* @class FlyingButton
*/
export class FlyingButton extends HTMLElement {
/**
* @function constructor
*/
constructor () {
super();
// create the shadowDom and insert the template
this._shadowRoot = this.attachShadow({mode: 'open'});
this._shadowRoot.appendChild(template.content.cloneNode(true));
// locate the component
this.$open = this._shadowRoot.querySelector('.menu-button');
this.$img = this._shadowRoot.querySelector('img');
}
/**
* @function observedAttributes
* @returns {any} observed
*/
static get observedAttributes () {
return ['title', 'src', 'pressed', 'disabled'];
}
/**
* @function attributeChangedCallback
* @param {string} name
* @param {string} oldValue
* @param {string} newValue
* @returns {void}
*/
attributeChangedCallback (name, oldValue, newValue) {
if (oldValue === newValue) return;
switch (name) {
case 'titloe':
{
const shortcut = this.getAttribute('title');
this.$open.setAttribute('title', `${newValue} [${shortcut}]`);
}
break;
case 'src':
this.$img.setAttribute('src', newValue);
break;
case 'pressed':
if (newValue) {
this.$div.classList.add('pressed');
} else {
this.$div.classList.remove('pressed');
}
break;
case 'disabled':
if (newValue) {
this.$div.classList.add('disabled');
} else {
this.$div.classList.remove('disabled');
}
break;
default:
// eslint-disable-next-line no-console
console.error(`unknown attribute: ${name}`);
break;
}
}
/**
* @function get
* @returns {any}
*/
get title () {
return this.getAttribute('title');
}
/**
* @function set
* @returns {void}
*/
set title (value) {
this.setAttribute('title', value);
}
/**
* @function get
* @returns {any}
*/
get pressed () {
return this.hasAttribute('pressed');
}
/**
* @function set
* @returns {void}
*/
set pressed (value) {
// boolean value => existence = true
if (value) {
this.setAttribute('pressed', 'true');
} else {
this.removeAttribute('pressed', '');
}
}
/**
* @function get
* @returns {any}
*/
get disabled () {
return this.hasAttribute('disabled');
}
/**
* @function set
* @returns {void}
*/
set disabled (value) {
// boolean value => existence = true
if (value) {
this.setAttribute('disabled', 'true');
} else {
this.removeAttribute('disabled', '');
}
}
/**
* @function get
* @returns {any}
*/
get src () {
return this.getAttribute('src');
}
/**
* @function set
* @returns {void}
*/
set src (value) {
this.setAttribute('src', value);
}
}
// Register
customElements.define('se-flyingbutton', FlyingButton);

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@@ -380,13 +380,8 @@
<div id="tools_left" class="tools_panel">
<se-button id="tool_select" title="Select Tool" src="./images/select.svg"></se-button>
<se-button id="tool_fhpath" title="Pencil Tool" src="./images/pencil.svg" shortcut="Q"></se-button>
<div class="tool_button" id="tool_line" title="Line Tool"></div>
<div id="tools_rect_show" class="tool_button flyout_current" title="Square/Rect Tool">
<div class="flyout_arrow_horiz"></div>
</div>
<div id="tools_ellipse_show" class="tool_button flyout_current" title="Ellipse/Circle Tool">
<div class="flyout_arrow_horiz"></div>
</div>
<se-flyingbutton id="test" title="Line Tool" src="./images/line.png"></se-flyingbutton>
<se-button id="tool_path" title="Path Tool" src="./images/path.svg" shortcut="P"></se-button>
<se-button id="tool_text" title="Text Tool" src="./images/text.svg" shortcut="T"></se-button>
<se-button id="tool_image" title="Image Tool" src="./images/image.svg"></se-button>

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@@ -1536,7 +1536,7 @@ editor.init = () => {
const leftPanelClick = (button) => {
if (button.disabled) return false;
// remove the pressed state on other(s) button(s)
$qq('.tools_panel se-button[pressed]').forEach((b) => { b.pressed = false; });
$qq('#tools-left se-button[pressed]').forEach((b) => { b.pressed = false; });
// pressed state for the clicked button
$id(button).pressed = true;
return true;