diff --git a/editor/svgcanvas.js b/editor/svgcanvas.js index 542d234f..91b93050 100644 --- a/editor/svgcanvas.js +++ b/editor/svgcanvas.js @@ -1467,27 +1467,6 @@ function BatchCommand(text) { start_x = x; start_y = y; - /* - var t = evt.target; - // TODO: select on mouseup when it was a click - // if this element is in a group, go up until we reach the top-level group - // just below the layer groups - // TODO: once we implement links, we also would have to check for elements - while (t.parentNode.parentNode.tagName == "g") { - t = t.parentNode; - } - // if we are not in the middle of creating a path, and we've clicked on some shape, - // then go to Select mode. - // WebKit returns
when the canvas is clicked, Firefox/Opera return - if ( (current_mode != "poly" || current_poly_pts.length == 0) && - t.parentNode.id != "selectorParentGroup" && - t.id != "svgcanvas" && t.id != "svgroot") - { - // switch into "select" mode if we've clicked on an element - canvas.setMode("select"); - } - */ - switch (current_mode) { case "select": started = true; @@ -1667,7 +1646,7 @@ function BatchCommand(text) { break; case "ellipse": started = true; - var shp = addSvgElementFromJson({ + addSvgElementFromJson({ "element": "ellipse", "attr": { "cx": x,