move to standard linter for simpler configuration
This commit is contained in:
@@ -8,33 +8,32 @@
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*
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*/
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const name = "polystar";
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const name = 'polystar'
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const loadExtensionTranslation = async function (svgEditor) {
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let translationModule;
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const lang = svgEditor.configObj.pref('lang');
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let translationModule
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const lang = svgEditor.configObj.pref('lang')
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try {
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// eslint-disable-next-line no-unsanitized/method
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translationModule = await import(`./locale/${lang}.js`);
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translationModule = await import(`./locale/${lang}.js`)
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} catch (_error) {
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console.warn(`Missing translation (${lang}) for ${name} - using 'en'`);
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translationModule = await import(`./locale/en.js`);
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console.warn(`Missing translation (${lang}) for ${name} - using 'en'`)
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translationModule = await import('./locale/en.js')
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}
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svgEditor.i18next.addResourceBundle(lang, name, translationModule.default);
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};
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svgEditor.i18next.addResourceBundle(lang, name, translationModule.default)
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}
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export default {
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name,
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async init() {
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const svgEditor = this;
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const { svgCanvas } = svgEditor;
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const { ChangeElementCommand } = svgCanvas.history;
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const addToHistory = function (cmd) { svgCanvas.undoMgr.addCommandToHistory(cmd); };
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const { $id } = svgCanvas;
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let selElems;
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let started;
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let newFO;
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await loadExtensionTranslation(svgEditor);
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async init () {
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const svgEditor = this
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const { svgCanvas } = svgEditor
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const { ChangeElementCommand } = svgCanvas.history
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const addToHistory = function (cmd) { svgCanvas.undoMgr.addCommandToHistory(cmd) }
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const { $id } = svgCanvas
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let selElems
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let started
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let newFO
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await loadExtensionTranslation(svgEditor)
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/**
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* @param {boolean} on true=display
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@@ -43,11 +42,11 @@ export default {
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*/
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const showPanel = (on, tool) => {
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if (on) {
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$id(`${tool}_panel`).style.removeProperty('display');
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$id(`${tool}_panel`).style.removeProperty('display')
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} else {
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$id(`${tool}_panel`).style.display = 'none';
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$id(`${tool}_panel`).style.display = 'none'
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}
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};
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}
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/**
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*
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@@ -56,66 +55,65 @@ export default {
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* @returns {void}
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*/
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const setAttr = (attr, val) => {
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svgCanvas.changeSelectedAttribute(attr, val);
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svgCanvas.call("changed", selElems);
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};
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svgCanvas.changeSelectedAttribute(attr, val)
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svgCanvas.call('changed', selElems)
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}
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/**
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* @param {Float} n angle
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* @return {Float} cotangeante
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*/
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const cot = (n) => 1 / Math.tan(n);
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const cot = (n) => 1 / Math.tan(n)
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/**
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* @param {Float} n angle
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* @returns {Float} sec
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*/
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const sec = (n) => 1 / Math.cos(n);
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const sec = (n) => 1 / Math.cos(n)
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return {
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name: svgEditor.i18next.t(`${name}:name`),
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// The callback should be used to load the DOM with the appropriate UI items
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callback() {
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callback () {
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// Add the button and its handler(s)
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// Note: the star extension needs to be loaded before the polygon extension
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const fbtitle = `${name}:title`;
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const title_star = `${name}:buttons.0.title`;
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const title_polygon = `${name}:buttons.1.title`;
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const fbtitle = `${name}:title`
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const titleStar = `${name}:buttons.0.title`
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const titlePolygon = `${name}:buttons.1.title`
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const buttonTemplate = `
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<se-flyingbutton id="tools_polygon" title="${fbtitle}">
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<se-button id="tool_star" title="${title_star}" src="star.svg">
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<se-button id="tool_star" title="${titleStar}" src="star.svg">
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</se-button>
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<se-button id="tool_polygon" title="${title_polygon}" src="polygon.svg">
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<se-button id="tool_polygon" title="${titlePolygon}" src="polygon.svg">
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</se-button>
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</se-flyingbutton>
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`;
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svgCanvas.insertChildAtIndex($id('tools_left'), buttonTemplate, 10);
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`
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svgCanvas.insertChildAtIndex($id('tools_left'), buttonTemplate, 10)
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// handler
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$id("tool_star").addEventListener("click", () => {
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if (this.leftPanel.updateLeftPanel("tool_star")) {
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svgCanvas.setMode("star");
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showPanel(true, "star");
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showPanel(false, "polygon");
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$id('tool_star').addEventListener('click', () => {
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if (this.leftPanel.updateLeftPanel('tool_star')) {
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svgCanvas.setMode('star')
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showPanel(true, 'star')
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showPanel(false, 'polygon')
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}
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});
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$id("tool_polygon").addEventListener("click", () => {
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if (this.leftPanel.updateLeftPanel("tool_polygon")) {
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svgCanvas.setMode("polygon");
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showPanel(true, "polygon");
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showPanel(false, "star");
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})
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$id('tool_polygon').addEventListener('click', () => {
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if (this.leftPanel.updateLeftPanel('tool_polygon')) {
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svgCanvas.setMode('polygon')
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showPanel(true, 'polygon')
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showPanel(false, 'star')
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}
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});
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const label0 = `${name}:contextTools.0.label`;
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const title0 = `${name}:contextTools.0.title`;
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const label1 = `${name}:contextTools.1.label`;
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const title1 = `${name}:contextTools.1.title`;
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const label2 = `${name}:contextTools.2.label`;
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const title2 = `${name}:contextTools.2.title`;
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const label3 = `${name}:contextTools.3.label`;
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const title3 = `${name}:contextTools.3.title`;
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})
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const label0 = `${name}:contextTools.0.label`
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const title0 = `${name}:contextTools.0.title`
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const label1 = `${name}:contextTools.1.label`
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const title1 = `${name}:contextTools.1.title`
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const label2 = `${name}:contextTools.2.label`
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const title2 = `${name}:contextTools.2.title`
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const label3 = `${name}:contextTools.3.label`
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const title3 = `${name}:contextTools.3.title`
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// Add the context panel and its handler(s)
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const panelTemplate = document.createElement("template");
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// eslint-disable-next-line no-unsanitized/property
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const panelTemplate = document.createElement('template')
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panelTemplate.innerHTML = `
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<div id="star_panel">
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<se-spin-input id="starNumPoints" label="${label0}" min=1 step=1 value=5 title="${title0}">
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@@ -129,324 +127,324 @@ export default {
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<se-spin-input size="3" id="polySides" min=1 step=1 value=5 label="${label3}" title="${title3}">
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</se-spin-input>
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</div>
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`;
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//add handlers for the panel
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$id("tools_top").appendChild(panelTemplate.content.cloneNode(true));
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`
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// add handlers for the panel
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$id('tools_top').appendChild(panelTemplate.content.cloneNode(true))
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// don't display the panels on start
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showPanel(false, "star");
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showPanel(false, "polygon");
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$id("starNumPoints").addEventListener("change", (event) => {
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setAttr("point", event.target.value);
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const orient = 'point';
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const point = event.target.value;
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let i = selElems.length;
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showPanel(false, 'star')
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showPanel(false, 'polygon')
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$id('starNumPoints').addEventListener('change', (event) => {
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setAttr('point', event.target.value)
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const orient = 'point'
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const point = event.target.value
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let i = selElems.length
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while (i--) {
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const elem = selElems[i];
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const elem = selElems[i]
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if (elem.hasAttribute('r')) {
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const oldPoint = elem.getAttribute('point');
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const oldPoints = elem.getAttribute('points');
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const radialshift = elem.getAttribute('radialshift');
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let xpos = 0;
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let ypos = 0;
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const oldPoint = elem.getAttribute('point')
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const oldPoints = elem.getAttribute('points')
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const radialshift = elem.getAttribute('radialshift')
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let xpos = 0
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let ypos = 0
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if (elem.points) {
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const list = elem.points;
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const len = list.numberOfItems;
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const list = elem.points
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const len = list.numberOfItems
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for (let i = 0; i < len; ++i) {
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const pt = list.getItem(i);
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xpos += parseFloat(pt.x);
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ypos += parseFloat(pt.y);
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const pt = list.getItem(i)
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xpos += parseFloat(pt.x)
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ypos += parseFloat(pt.y)
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}
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const cx = xpos / len;
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const cy = ypos / len;
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const circumradius = Number(elem.getAttribute('r'));
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const inradius = circumradius / elem.getAttribute('starRadiusMultiplier');
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const cx = xpos / len
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const cy = ypos / len
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const circumradius = Number(elem.getAttribute('r'))
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const inradius = circumradius / elem.getAttribute('starRadiusMultiplier')
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let polyPoints = "";
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let polyPoints = ''
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for (let s = 0; point >= s; s++) {
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let angle = 2.0 * Math.PI * (s / point);
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if (orient === "point") {
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angle -= Math.PI / 2;
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} else if (orient === "edge") {
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angle = angle + Math.PI / point - Math.PI / 2;
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let angle = 2.0 * Math.PI * (s / point)
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if (orient === 'point') {
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angle -= Math.PI / 2
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} else if (orient === 'edge') {
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angle = angle + Math.PI / point - Math.PI / 2
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}
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let x = circumradius * Math.cos(angle) + cx;
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let y = circumradius * Math.sin(angle) + cy;
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let x = circumradius * Math.cos(angle) + cx
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let y = circumradius * Math.sin(angle) + cy
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polyPoints += x + "," + y + " ";
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polyPoints += x + ',' + y + ' '
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if (!isNaN(inradius)) {
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angle = 2.0 * Math.PI * (s / point) + Math.PI / point;
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if (orient === "point") {
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angle -= Math.PI / 2;
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} else if (orient === "edge") {
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angle = angle + Math.PI / point - Math.PI / 2;
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angle = 2.0 * Math.PI * (s / point) + Math.PI / point
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if (orient === 'point') {
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angle -= Math.PI / 2
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} else if (orient === 'edge') {
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angle = angle + Math.PI / point - Math.PI / 2
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}
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angle += radialshift;
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angle += radialshift
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x = inradius * Math.cos(angle) + cx;
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y = inradius * Math.sin(angle) + cy;
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x = inradius * Math.cos(angle) + cx
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y = inradius * Math.sin(angle) + cy
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polyPoints += x + "," + y + " ";
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polyPoints += x + ',' + y + ' '
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}
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}
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elem.setAttribute("points", polyPoints);
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addToHistory(new ChangeElementCommand(elem, { 'point': oldPoint, 'points': oldPoints }));
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elem.setAttribute('points', polyPoints)
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addToHistory(new ChangeElementCommand(elem, { point: oldPoint, points: oldPoints }))
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}
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}
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}
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});
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$id("RadiusMultiplier").addEventListener("change", (event) => {
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setAttr("starRadiusMultiplier", event.target.value);
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});
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$id("radialShift").addEventListener("change", (event) => {
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setAttr("radialshift", event.target.value);
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});
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$id("polySides").addEventListener("change", (event) => {
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setAttr("sides", event.target.value);
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const sides = event.target.value;
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let i = selElems.length;
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})
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$id('RadiusMultiplier').addEventListener('change', (event) => {
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setAttr('starRadiusMultiplier', event.target.value)
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})
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$id('radialShift').addEventListener('change', (event) => {
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setAttr('radialshift', event.target.value)
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})
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$id('polySides').addEventListener('change', (event) => {
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setAttr('sides', event.target.value)
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const sides = event.target.value
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let i = selElems.length
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while (i--) {
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const elem = selElems[i];
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const elem = selElems[i]
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if (elem.hasAttribute('edge')) {
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const oldSides = elem.getAttribute('sides');
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const oldPoints = elem.getAttribute('points');
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let xpos = 0;
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let ypos = 0;
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const oldSides = elem.getAttribute('sides')
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const oldPoints = elem.getAttribute('points')
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let xpos = 0
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let ypos = 0
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if (elem.points) {
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const list = elem.points;
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const len = list.numberOfItems;
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const list = elem.points
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const len = list.numberOfItems
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for (let i = 0; i < len; ++i) {
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const pt = list.getItem(i);
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xpos += parseFloat(pt.x);
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ypos += parseFloat(pt.y);
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const pt = list.getItem(i)
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xpos += parseFloat(pt.x)
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ypos += parseFloat(pt.y)
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}
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const cx = xpos / len;
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const cy = ypos / len;
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const edg = elem.getAttribute('edge');
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const inradius = (edg / 2) * cot(Math.PI / sides);
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const circumradius = inradius * sec(Math.PI / sides);
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let points = "";
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const cx = xpos / len
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const cy = ypos / len
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const edg = elem.getAttribute('edge')
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const inradius = (edg / 2) * cot(Math.PI / sides)
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const circumradius = inradius * sec(Math.PI / sides)
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let points = ''
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for (let s = 0; sides >= s; s++) {
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const angle = (2.0 * Math.PI * s) / sides;
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const x = circumradius * Math.cos(angle) + cx;
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const y = circumradius * Math.sin(angle) + cy;
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points += x + "," + y + " ";
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const angle = (2.0 * Math.PI * s) / sides
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const x = circumradius * Math.cos(angle) + cx
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const y = circumradius * Math.sin(angle) + cy
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points += x + ',' + y + ' '
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}
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elem.setAttribute("points", points);
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addToHistory(new ChangeElementCommand(elem, { 'sides': oldSides, 'points': oldPoints }));
|
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elem.setAttribute('points', points)
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addToHistory(new ChangeElementCommand(elem, { sides: oldSides, points: oldPoints }))
|
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}
|
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}
|
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}
|
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});
|
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})
|
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},
|
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mouseDown(opts) {
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if (svgCanvas.getMode() === "star") {
|
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const rgb = svgCanvas.getColor("fill");
|
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const sRgb = svgCanvas.getColor("stroke");
|
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const sWidth = svgCanvas.getStrokeWidth();
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started = true;
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mouseDown (opts) {
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if (svgCanvas.getMode() === 'star') {
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const rgb = svgCanvas.getColor('fill')
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const sRgb = svgCanvas.getColor('stroke')
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const sWidth = svgCanvas.getStrokeWidth()
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started = true
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||||
newFO = svgCanvas.addSVGElemensFromJson({
|
||||
element: "polygon",
|
||||
element: 'polygon',
|
||||
attr: {
|
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cx: opts.start_x,
|
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cy: opts.start_y,
|
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id: svgCanvas.getNextId(),
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shape: "star",
|
||||
point: $id("starNumPoints").value,
|
||||
shape: 'star',
|
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point: $id('starNumPoints').value,
|
||||
r: 0,
|
||||
radialshift: $id("radialShift").value,
|
||||
radialshift: $id('radialShift').value,
|
||||
r2: 0,
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||||
orient: "point",
|
||||
orient: 'point',
|
||||
fill: rgb,
|
||||
strokecolor: sRgb,
|
||||
strokeWidth: sWidth
|
||||
}
|
||||
});
|
||||
})
|
||||
return {
|
||||
started: true
|
||||
};
|
||||
}
|
||||
}
|
||||
if (svgCanvas.getMode() === "polygon") {
|
||||
if (svgCanvas.getMode() === 'polygon') {
|
||||
// const e = opts.event;
|
||||
const rgb = svgCanvas.getColor("fill");
|
||||
const rgb = svgCanvas.getColor('fill')
|
||||
// const ccRgbEl = rgb.substring(1, rgb.length);
|
||||
const sRgb = svgCanvas.getColor("stroke");
|
||||
const sRgb = svgCanvas.getColor('stroke')
|
||||
// ccSRgbEl = sRgb.substring(1, rgb.length);
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const sWidth = svgCanvas.getStrokeWidth();
|
||||
started = true;
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||||
const sWidth = svgCanvas.getStrokeWidth()
|
||||
started = true
|
||||
newFO = svgCanvas.addSVGElemensFromJson({
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||||
element: "polygon",
|
||||
element: 'polygon',
|
||||
attr: {
|
||||
cx: opts.start_x,
|
||||
cy: opts.start_y,
|
||||
id: svgCanvas.getNextId(),
|
||||
shape: "regularPoly",
|
||||
sides: $id("polySides").value,
|
||||
orient: "x",
|
||||
shape: 'regularPoly',
|
||||
sides: $id('polySides').value,
|
||||
orient: 'x',
|
||||
edge: 0,
|
||||
fill: rgb,
|
||||
strokecolor: sRgb,
|
||||
strokeWidth: sWidth
|
||||
}
|
||||
});
|
||||
})
|
||||
|
||||
return {
|
||||
started: true
|
||||
};
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
return undefined
|
||||
},
|
||||
mouseMove(opts) {
|
||||
mouseMove (opts) {
|
||||
if (!started) {
|
||||
return undefined;
|
||||
return undefined
|
||||
}
|
||||
if (svgCanvas.getMode() === "star") {
|
||||
const cx = Number(newFO.getAttribute("cx"));
|
||||
const cy = Number(newFO.getAttribute("cy"));
|
||||
const point = Number(newFO.getAttribute("point"));
|
||||
const orient = newFO.getAttribute("orient");
|
||||
const fill = newFO.getAttribute("fill");
|
||||
const strokecolor = newFO.getAttribute("strokecolor");
|
||||
const strokeWidth = Number(newFO.getAttribute("strokeWidth"));
|
||||
const radialshift = Number(newFO.getAttribute("radialshift"));
|
||||
if (svgCanvas.getMode() === 'star') {
|
||||
const cx = Number(newFO.getAttribute('cx'))
|
||||
const cy = Number(newFO.getAttribute('cy'))
|
||||
const point = Number(newFO.getAttribute('point'))
|
||||
const orient = newFO.getAttribute('orient')
|
||||
const fill = newFO.getAttribute('fill')
|
||||
const strokecolor = newFO.getAttribute('strokecolor')
|
||||
const strokeWidth = Number(newFO.getAttribute('strokeWidth'))
|
||||
const radialshift = Number(newFO.getAttribute('radialshift'))
|
||||
|
||||
let x = opts.mouse_x;
|
||||
let y = opts.mouse_y;
|
||||
let x = opts.mouse_x
|
||||
let y = opts.mouse_y
|
||||
|
||||
const circumradius =
|
||||
Math.sqrt((x - cx) * (x - cx) + (y - cy) * (y - cy)) / 1.5;
|
||||
const RadiusMultiplier = document.getElementById("RadiusMultiplier").value;
|
||||
Math.sqrt((x - cx) * (x - cx) + (y - cy) * (y - cy)) / 1.5
|
||||
const RadiusMultiplier = document.getElementById('RadiusMultiplier').value
|
||||
const inradius =
|
||||
circumradius / RadiusMultiplier;
|
||||
newFO.setAttribute("r", circumradius);
|
||||
newFO.setAttribute("r2", inradius);
|
||||
newFO.setAttribute('starRadiusMultiplier', RadiusMultiplier);
|
||||
circumradius / RadiusMultiplier
|
||||
newFO.setAttribute('r', circumradius)
|
||||
newFO.setAttribute('r2', inradius)
|
||||
newFO.setAttribute('starRadiusMultiplier', RadiusMultiplier)
|
||||
|
||||
let polyPoints = "";
|
||||
let polyPoints = ''
|
||||
for (let s = 0; point >= s; s++) {
|
||||
let angle = 2.0 * Math.PI * (s / point);
|
||||
if (orient === "point") {
|
||||
angle -= Math.PI / 2;
|
||||
} else if (orient === "edge") {
|
||||
angle = angle + Math.PI / point - Math.PI / 2;
|
||||
let angle = 2.0 * Math.PI * (s / point)
|
||||
if (orient === 'point') {
|
||||
angle -= Math.PI / 2
|
||||
} else if (orient === 'edge') {
|
||||
angle = angle + Math.PI / point - Math.PI / 2
|
||||
}
|
||||
|
||||
x = circumradius * Math.cos(angle) + cx;
|
||||
y = circumradius * Math.sin(angle) + cy;
|
||||
x = circumradius * Math.cos(angle) + cx
|
||||
y = circumradius * Math.sin(angle) + cy
|
||||
|
||||
polyPoints += x + "," + y + " ";
|
||||
polyPoints += x + ',' + y + ' '
|
||||
|
||||
if (!isNaN(inradius)) {
|
||||
angle = 2.0 * Math.PI * (s / point) + Math.PI / point;
|
||||
if (orient === "point") {
|
||||
angle -= Math.PI / 2;
|
||||
} else if (orient === "edge") {
|
||||
angle = angle + Math.PI / point - Math.PI / 2;
|
||||
angle = 2.0 * Math.PI * (s / point) + Math.PI / point
|
||||
if (orient === 'point') {
|
||||
angle -= Math.PI / 2
|
||||
} else if (orient === 'edge') {
|
||||
angle = angle + Math.PI / point - Math.PI / 2
|
||||
}
|
||||
angle += radialshift;
|
||||
angle += radialshift
|
||||
|
||||
x = inradius * Math.cos(angle) + cx;
|
||||
y = inradius * Math.sin(angle) + cy;
|
||||
x = inradius * Math.cos(angle) + cx
|
||||
y = inradius * Math.sin(angle) + cy
|
||||
|
||||
polyPoints += x + "," + y + " ";
|
||||
polyPoints += x + ',' + y + ' '
|
||||
}
|
||||
}
|
||||
newFO.setAttribute("points", polyPoints);
|
||||
newFO.setAttribute("fill", fill);
|
||||
newFO.setAttribute("stroke", strokecolor);
|
||||
newFO.setAttribute("stroke-width", strokeWidth);
|
||||
/* const shape = */ newFO.getAttribute("shape");
|
||||
newFO.setAttribute('points', polyPoints)
|
||||
newFO.setAttribute('fill', fill)
|
||||
newFO.setAttribute('stroke', strokecolor)
|
||||
newFO.setAttribute('stroke-width', strokeWidth)
|
||||
/* const shape = */ newFO.getAttribute('shape')
|
||||
|
||||
return {
|
||||
started: true
|
||||
};
|
||||
}
|
||||
}
|
||||
if (svgCanvas.getMode() === "polygon") {
|
||||
const cx = Number(newFO.getAttribute("cx"));
|
||||
const cy = Number(newFO.getAttribute("cy"));
|
||||
const sides = Number(newFO.getAttribute("sides"));
|
||||
if (svgCanvas.getMode() === 'polygon') {
|
||||
const cx = Number(newFO.getAttribute('cx'))
|
||||
const cy = Number(newFO.getAttribute('cy'))
|
||||
const sides = Number(newFO.getAttribute('sides'))
|
||||
// const orient = newFO.getAttribute('orient');
|
||||
const fill = newFO.getAttribute("fill");
|
||||
const strokecolor = newFO.getAttribute("strokecolor");
|
||||
const strokeWidth = Number(newFO.getAttribute("strokeWidth"));
|
||||
const fill = newFO.getAttribute('fill')
|
||||
const strokecolor = newFO.getAttribute('strokecolor')
|
||||
const strokeWidth = Number(newFO.getAttribute('strokeWidth'))
|
||||
|
||||
let x = opts.mouse_x;
|
||||
let y = opts.mouse_y;
|
||||
let x = opts.mouse_x
|
||||
let y = opts.mouse_y
|
||||
|
||||
const edg =
|
||||
Math.sqrt((x - cx) * (x - cx) + (y - cy) * (y - cy)) / 1.5;
|
||||
newFO.setAttribute("edge", edg);
|
||||
Math.sqrt((x - cx) * (x - cx) + (y - cy) * (y - cy)) / 1.5
|
||||
newFO.setAttribute('edge', edg)
|
||||
|
||||
const inradius = (edg / 2) * cot(Math.PI / sides);
|
||||
const circumradius = inradius * sec(Math.PI / sides);
|
||||
let points = "";
|
||||
const inradius = (edg / 2) * cot(Math.PI / sides)
|
||||
const circumradius = inradius * sec(Math.PI / sides)
|
||||
let points = ''
|
||||
for (let s = 0; sides >= s; s++) {
|
||||
const angle = (2.0 * Math.PI * s) / sides;
|
||||
x = circumradius * Math.cos(angle) + cx;
|
||||
y = circumradius * Math.sin(angle) + cy;
|
||||
const angle = (2.0 * Math.PI * s) / sides
|
||||
x = circumradius * Math.cos(angle) + cx
|
||||
y = circumradius * Math.sin(angle) + cy
|
||||
|
||||
points += x + "," + y + " ";
|
||||
points += x + ',' + y + ' '
|
||||
}
|
||||
|
||||
// const poly = newFO.createElementNS(NS.SVG, 'polygon');
|
||||
newFO.setAttribute("points", points);
|
||||
newFO.setAttribute("fill", fill);
|
||||
newFO.setAttribute("stroke", strokecolor);
|
||||
newFO.setAttribute("stroke-width", strokeWidth);
|
||||
newFO.setAttribute('points', points)
|
||||
newFO.setAttribute('fill', fill)
|
||||
newFO.setAttribute('stroke', strokecolor)
|
||||
newFO.setAttribute('stroke-width', strokeWidth)
|
||||
return {
|
||||
started: true
|
||||
};
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
return undefined
|
||||
},
|
||||
mouseUp() {
|
||||
if (svgCanvas.getMode() === "star") {
|
||||
const r = newFO.getAttribute("r");
|
||||
mouseUp () {
|
||||
if (svgCanvas.getMode() === 'star') {
|
||||
const r = newFO.getAttribute('r')
|
||||
return {
|
||||
keep: r !== "0",
|
||||
keep: r !== '0',
|
||||
element: newFO
|
||||
};
|
||||
}
|
||||
}
|
||||
if (svgCanvas.getMode() === "polygon") {
|
||||
const edge = newFO.getAttribute("edge");
|
||||
const keep = edge !== "0";
|
||||
if (svgCanvas.getMode() === 'polygon') {
|
||||
const edge = newFO.getAttribute('edge')
|
||||
const keep = edge !== '0'
|
||||
// svgCanvas.addToSelection([newFO], true);
|
||||
return {
|
||||
keep,
|
||||
element: newFO
|
||||
};
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
return undefined
|
||||
},
|
||||
selectedChanged(opts) {
|
||||
selectedChanged (opts) {
|
||||
// Use this to update the current selected elements
|
||||
selElems = opts.elems;
|
||||
selElems = opts.elems
|
||||
|
||||
let i = selElems.length;
|
||||
let i = selElems.length
|
||||
while (i--) {
|
||||
const elem = selElems[i];
|
||||
if (elem && elem.getAttribute("shape") === "star") {
|
||||
const elem = selElems[i]
|
||||
if (elem && elem.getAttribute('shape') === 'star') {
|
||||
if (opts.selectedElement && !opts.multiselected) {
|
||||
$id("starNumPoints").value = elem.getAttribute("point");
|
||||
$id("radialShift").value = elem.getAttribute("radialshift");
|
||||
showPanel(true, "star");
|
||||
$id('starNumPoints').value = elem.getAttribute('point')
|
||||
$id('radialShift').value = elem.getAttribute('radialshift')
|
||||
showPanel(true, 'star')
|
||||
} else {
|
||||
showPanel(false, "star");
|
||||
showPanel(false, 'star')
|
||||
}
|
||||
} else if (elem && elem.getAttribute("shape") === "regularPoly") {
|
||||
} else if (elem && elem.getAttribute('shape') === 'regularPoly') {
|
||||
if (opts.selectedElement && !opts.multiselected) {
|
||||
$id("polySides").value = elem.getAttribute("sides");
|
||||
showPanel(true, "polygon");
|
||||
$id('polySides').value = elem.getAttribute('sides')
|
||||
showPanel(true, 'polygon')
|
||||
} else {
|
||||
showPanel(false, "polygon");
|
||||
showPanel(false, 'polygon')
|
||||
}
|
||||
} else {
|
||||
showPanel(false, "star");
|
||||
showPanel(false, "polygon");
|
||||
showPanel(false, 'star')
|
||||
showPanel(false, 'polygon')
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user