Files
svgedit/src/editor/index.html
2021-08-02 00:21:25 +02:00

57 lines
1.8 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge, chrome=1" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<!-- No-op until loaded dynamically (could make configurable) -->
<link rel="shortcut icon" href="data:image/x-icon;," type="image/x-icon" />
<!-- STYLESHEETS (others loaded dynamically) -->
<style id="styleoverrides" media="screen"></style>
<link href="./svgedit.css" rel="stylesheet" media="all">
</link>
<!-- SCRIPTS -->
<!-- Lacking browser support -->
<script type="module" src="./browser-not-supported.js"></script>
<!-- If you do not wish to add extensions by URL, you can add calls
within the following file to svgEditor.setConfig -->
<script type="module">
/* for available options see the file `docs/tutorials/ConfigOptions.md */
import Editor from './Editor.js';
const svgEditor = new Editor(document.getElementsByClassName('svg_editor')[0]);
svgEditor.init();
svgEditor.setConfig({
allowInitialUserOverride: true,
extensions: [],
noDefaultExtensions: false,
userExtensions: [/* '../ext-helloworld/ext-helloworld.js' */]
});
// Variable XDOMAIN below is created by Rollup for the Xdomain build (see rollup.config.js)
/* globals XDOMAIN */
try { // try clause to avoid js to complain if XDOMAIN undefined
if (XDOMAIN) {
svgEditor.setConfig({
canvasName: 'xdomain', // Namespace this
allowedOrigins: [ '*' ]
});
console.info('xdomain config activated');
}
} catch (error) {/* empty fn */ }
</script>
<title>SVG-edit</title>
</head>
<body>
<div class="svg_editor" role="main"></div>
</body>
</html>