Files
svgedit/src/editor/components/seFlyingButton.js
2021-01-07 01:21:42 +01:00

249 lines
5.9 KiB
JavaScript

const template = document.createElement('template');
template.innerHTML = `
<style>
:host {
position:relative;
}
.overall:hover *
{
background-color: #ffc;
}
img {
border: none;
width: 24px;
height: 24px;
}
.overall.pressed .button-icon,
.overall.pressed .handle {
background-color: #F4E284 !important;
}
.overall.pressed .menu-button {
box-shadow: inset 1px 1px 2px rgba(0,0,0,0.4), 1px 1px 0 white !important;
background-color: #F4E284 !important;
}
.disabled {
opacity: 0.3;
cursor: default;
}
.menu-button {
height: 24px;
width: 24px;
margin: 2px 2px 4px;
padding: 3px;
box-shadow: inset 1px 1px 2px white, 1px 1px 1px rgba(0,0,0,0.3);
background-color: #E8E8E8;
cursor: pointer;
position: relative;
border-radius: 3px;
overflow: hidden;
}
.handle {
height: 8px;
width: 8px;
background-image: url(./images/handle.svg);
position:absolute;
bottom: 0px;
right: 0px;
}
.button-icon {
}
.menu {
position: absolute;
top:-2px;
left:32px;
background: none !important;
display:none;
}
.open {
display: flex;
}
.menu-item {
align-content: flex-start;
height: 24px;
width: 24px;
top:0px;
left:0px;
}
.overall {
background: none !important;
}
</style>
<div class="overall">
<div class="menu-button">
<img class="button-icon" src="./images/logo.svg" alt="icon">
<div class="handle"></div>
</div>
<div class="menu">
<slot></slot>
</div>
</div>
`;
/**
* @class FlyingButton
*/
export class FlyingButton extends HTMLElement {
/**
* @function constructor
*/
constructor () {
super();
// create the shadowDom and insert the template
this._shadowRoot = this.attachShadow({mode: 'open'});
this._shadowRoot.append(template.content.cloneNode(true));
// locate the component
this.$button = this._shadowRoot.querySelector('.menu-button');
this.$handle = this._shadowRoot.querySelector('.handle');
this.$overall = this._shadowRoot.querySelector('.overall');
this.$img = this._shadowRoot.querySelector('img');
this.$menu = this._shadowRoot.querySelector('.menu');
// the last element of the div is the slot
// we retrieve all elements added in the slot (i.e. se-buttons)
this.$elements = this.$menu.lastElementChild.assignedElements();
}
/**
* @function observedAttributes
* @returns {any} observed
*/
static get observedAttributes () {
return ['title', 'pressed', 'disabled'];
}
/**
* @function attributeChangedCallback
* @param {string} name
* @param {string} oldValue
* @param {string} newValue
* @returns {void}
*/
attributeChangedCallback (name, oldValue, newValue) {
if (oldValue === newValue) return;
switch (name) {
case 'title':
{
const shortcut = this.getAttribute('shortcut');
this.$button.setAttribute('title', `${newValue} [${shortcut}]`);
}
break;
case 'pressed':
if (newValue) {
this.$overall.classList.add('pressed');
} else {
this.$overall.classList.remove('pressed');
}
break;
case 'disabled':
if (newValue) {
this.$div.classList.add('disabled');
} else {
this.$div.classList.remove('disabled');
}
break;
default:
// eslint-disable-next-line no-console
console.error(`unknown attribute: ${name}`);
break;
}
}
/**
* @function get
* @returns {any}
*/
get title () {
return this.getAttribute('title');
}
/**
* @function set
* @returns {void}
*/
set title (value) {
this.setAttribute('title', value);
}
/**
* @function get
* @returns {any}
*/
get pressed () {
return this.hasAttribute('pressed');
}
/**
* @function set
* @returns {void}
*/
set pressed (value) {
// boolean value => existence = true
if (value) {
this.setAttribute('pressed', 'true');
} else {
this.removeAttribute('pressed', '');
}
}
/**
* @function get
* @returns {any}
*/
get disabled () {
return this.hasAttribute('disabled');
}
/**
* @function set
* @returns {void}
*/
set disabled (value) {
// boolean value => existence = true
if (value) {
this.setAttribute('disabled', 'true');
} else {
this.removeAttribute('disabled', '');
}
}
/**
* @function connectedCallback
* @returns {void}
*/
connectedCallback () {
// initialize currentAction with the first slot of the list
this.activeSlot = this.shadowRoot.querySelector('slot').assignedElements()[0];
this.$img.setAttribute('src', this.activeSlot.getAttribute('src'));
// capture click event on the button to manage the logic
const onClickHandler = (ev) => {
ev.stopPropagation();
switch (ev.target.nodeName) {
case 'SE-FLYINGBUTTON':
if (this.pressed) {
this.$menu.classList.toggle('open');
} else {
// launch current action
this.activeSlot.click();
this.setAttribute('pressed', 'pressed');
}
break;
case 'SE-BUTTON':
// change to the current action
this.$img.setAttribute('src', ev.target.getAttribute('src'));
this.activeSlot = ev.target;
this.setAttribute('pressed', 'pressed');
// and close the menu
this.$menu.classList.remove('open');
break;
case 'DIV':
// this is a click on the handle so let's open/close the menu.
this.$menu.classList.toggle('open');
break;
default:
// eslint-disable-next-line no-console
console.error('unkonw nodeName for:', ev.target, ev.target.className);
}
};
// capture event from slots
this.addEventListener('click', onClickHandler);
this.$handle.addEventListener('click', onClickHandler);
}
}
// Register
customElements.define('se-flyingbutton', FlyingButton);