Files
svgedit/editor/select.js
Brett Zamir ae2394f086 (INCOMPLETE: ES6 Module conversion and linting)
- Breaking change: Require `new` with `EmbeddedSVGEdit` (allows us to use `class` internally)
- Breaking change: If `svgcanvas.setUiStrings` must now be called if not using editor in order
    to get strings (for sake of i18n) (and if using path.js alone, must also have its `setUiStrings` called)
- Breaking change (ext-overview-window): Avoid global `overviewWindowGlobals`
- Breaking change (ext-imagelib): Change to object-based encoding for namespacing of
    messages (though keep stringifying/parsing ourselves until we remove IE9 support)
- Breaking change: Rename `jquery.js` to `jquery.min.js`
- Breaking change: Remove `scoped` attribute from `style`; it is now deprecated and
    obsolete; also move to head (after other stylesheets)
- Enhancement: Make SpinButton plugin independent of SVGEdit via
    generic state object for tool_scale
- Enhancement: Remove now unused Python l10n scripts (#238)
- Enhancement: ES6 Modules (including jQuery plugins but not jQuery)
- Enhancement: Further JSDoc (incomplete)
- Enhancement (Optimization): Compress images using imageoptim (and add
    npm script) (per #215)
- Fix: i18nize path.js strings and canvas notifications
- Fix: Attempt i18n for ext-markers
- Refactoring (ext-storage): Move locale info to own file imported by the extension (toward modularity; still should be split into separate files by language and *dynamically* imported, but we'll wait for better `import` support to refactor this)
- Refactoring: For imagelib, add local jQuery copy (using old 1.4.4 as had
    been using from server)
- Refactoring: For MathJax, add local copy (using old 2.3 as had been using from
    server); server had not been working
- Refactoring: Remove `use strict` (implicit in modules)
- Refactoring: Remove trailing whitespace, fix some code within comments
- Refactoring: Expect `jQuery` global rather than `$` for better modularity
    (also to adapt line later once available via `import`)
- Refactoring: Prefer `const` (and then `let`)
- Refactoring: Add block scope keywords closer to first block in which they appear
- Refactoring: Use ES6 `class`
- Refactoring `$.isArray` -> `Array.isArray` and avoid some other jQuery core methods
    with simple VanillaJS replacements
- Refactoring: Use abbreviated object property syntax
- Refactoring: Object destructuring
- Refactoring: Remove `uiStrings` contents in svg-editor.js (obtains from locale)
- Refactoring: Add favicon to embedded API file
- Refactoring: Use arrow functions for brief functions (incomplete)
- Refactoring: Use `Array.prototype.includes`/`String.prototype.includes`;
    `String.prototype.startsWith`, `String.prototype.trim`
- Refactoring: Remove now unnecessary svgutils do/while resetting of variables
- Refactoring: Use shorthand methods for object literals (avoid ": function")
- Refactoring: Avoid quoting object property keys where unnecessary
- Refactoring: Just do truthy/falsey check for lengths in place of comparison to 0
- Refactoring (Testing): Avoid jQuery usage within most test files (defer script,
    also in preparation for future switch to ES6 modules for tests)
- Refactoring: Make jpicker variable declaration indent bearable
- Refactoring (Linting): Finish svgcanvas.js
- Docs: Mention in comment no longer an entry file as before
- Docs: Migrate old config, extensions, and FAQ docs
- Licensing: Indicate MIT is license type of rgbcolor; rename/add license file name for
    jgraduate and screencast to reflect type (Apache 2.0); rename file to reflect it
    contains license information (of type MIT) for Raphael icons
2018-05-22 18:02:57 +08:00

525 lines
16 KiB
JavaScript

/* globals jQuery */
/**
* Package: svedit.select
*
* Licensed under the MIT License
*
* Copyright(c) 2010 Alexis Deveria
* Copyright(c) 2010 Jeff Schiller
*/
import {isTouch, isWebkit} from './browser.js'; // , isOpera
import {getRotationAngle, getBBox} from './svgutils.js';
import {transformListToTransform, transformBox, transformPoint} from './math.js';
import {getTransformList} from './svgtransformlist.js';
const $ = jQuery;
let svgFactory_;
let config_;
let selectorManager_; // A Singleton
const gripRadius = isTouch() ? 10 : 4;
// Private class for DOM element selection boxes
//
// Parameters:
// id - integer to internally indentify the selector
// elem - DOM element associated with this selector
// bbox - Optional bbox to use for initialization (prevents duplicate getBBox call).
export class Selector {
constructor (id, elem, bbox) {
// this is the selector's unique number
this.id = id;
// this holds a reference to the element for which this selector is being used
this.selectedElement = elem;
// this is a flag used internally to track whether the selector is being used or not
this.locked = true;
// this holds a reference to the <g> element that holds all visual elements of the selector
this.selectorGroup = svgFactory_.createSVGElement({
element: 'g',
attr: {id: ('selectorGroup' + this.id)}
});
// this holds a reference to the path rect
this.selectorRect = this.selectorGroup.appendChild(
svgFactory_.createSVGElement({
element: 'path',
attr: {
id: ('selectedBox' + this.id),
fill: 'none',
stroke: '#22C',
'stroke-width': '1',
'stroke-dasharray': '5,5',
// need to specify this so that the rect is not selectable
style: 'pointer-events:none'
}
})
);
// this holds a reference to the grip coordinates for this selector
this.gripCoords = {
'nw': null,
'n': null,
'ne': null,
'e': null,
'se': null,
's': null,
'sw': null,
'w': null
};
this.reset(this.selectedElement, bbox);
}
// Used to reset the id and element that the selector is attached to
//
// Parameters:
// e - DOM element associated with this selector
// bbox - Optional bbox to use for reset (prevents duplicate getBBox call).
reset (e, bbox) {
this.locked = true;
this.selectedElement = e;
this.resize(bbox);
this.selectorGroup.setAttribute('display', 'inline');
}
// Updates cursors for corner grips on rotation so arrows point the right way
//
// Parameters:
// angle - Float indicating current rotation angle in degrees
updateGripCursors (angle) {
let dir;
const dirArr = [];
let steps = Math.round(angle / 45);
if (steps < 0) { steps += 8; }
for (dir in selectorManager_.selectorGrips) {
dirArr.push(dir);
}
while (steps > 0) {
dirArr.push(dirArr.shift());
steps--;
}
let i = 0;
for (dir in selectorManager_.selectorGrips) {
selectorManager_.selectorGrips[dir].setAttribute('style', ('cursor:' + dirArr[i] + '-resize'));
i++;
}
}
/**
* Show the resize grips of this selector
*
* @param {Boolean} show - Indicates whether grips should be shown or not
*/
showGrips (show) {
const bShow = show ? 'inline' : 'none';
selectorManager_.selectorGripsGroup.setAttribute('display', bShow);
const elem = this.selectedElement;
this.hasGrips = show;
if (elem && show) {
this.selectorGroup.appendChild(selectorManager_.selectorGripsGroup);
this.updateGripCursors(getRotationAngle(elem));
}
}
/**
* Updates the selector to match the element's size
* @param bbox - Optional bbox to use for resize (prevents duplicate getBBox call).
*/
resize (bbox) {
const selectedBox = this.selectorRect,
mgr = selectorManager_,
selectedGrips = mgr.selectorGrips,
selected = this.selectedElement,
sw = selected.getAttribute('stroke-width'),
currentZoom = svgFactory_.currentZoom();
let offset = 1 / currentZoom;
if (selected.getAttribute('stroke') !== 'none' && !isNaN(sw)) {
offset += (sw / 2);
}
const {tagName} = selected;
if (tagName === 'text') {
offset += 2 / currentZoom;
}
// loop and transform our bounding box until we reach our first rotation
const tlist = getTransformList(selected);
const m = transformListToTransform(tlist).matrix;
// This should probably be handled somewhere else, but for now
// it keeps the selection box correctly positioned when zoomed
m.e *= currentZoom;
m.f *= currentZoom;
if (!bbox) {
bbox = getBBox(selected);
}
// TODO: getBBox (previous line) already knows to call getStrokedBBox when tagName === 'g'. Remove this?
// TODO: getBBox doesn't exclude 'gsvg' and calls getStrokedBBox for any 'g'. Should getBBox be updated?
if (tagName === 'g' && !$.data(selected, 'gsvg')) {
// The bbox for a group does not include stroke vals, so we
// get the bbox based on its children.
const strokedBbox = svgFactory_.getStrokedBBox(selected.childNodes);
if (strokedBbox) {
bbox = strokedBbox;
}
}
// apply the transforms
const l = bbox.x, t = bbox.y, w = bbox.width, h = bbox.height;
bbox = {x: l, y: t, width: w, height: h};
// we need to handle temporary transforms too
// if skewed, get its transformed box, then find its axis-aligned bbox
// *
offset *= currentZoom;
const nbox = transformBox(l * currentZoom, t * currentZoom, w * currentZoom, h * currentZoom, m),
{aabox} = nbox;
let nbax = aabox.x - offset,
nbay = aabox.y - offset,
nbaw = aabox.width + (offset * 2),
nbah = aabox.height + (offset * 2);
// now if the shape is rotated, un-rotate it
const cx = nbax + nbaw / 2,
cy = nbay + nbah / 2;
const angle = getRotationAngle(selected);
if (angle) {
const rot = svgFactory_.svgRoot().createSVGTransform();
rot.setRotate(-angle, cx, cy);
const rotm = rot.matrix;
nbox.tl = transformPoint(nbox.tl.x, nbox.tl.y, rotm);
nbox.tr = transformPoint(nbox.tr.x, nbox.tr.y, rotm);
nbox.bl = transformPoint(nbox.bl.x, nbox.bl.y, rotm);
nbox.br = transformPoint(nbox.br.x, nbox.br.y, rotm);
// calculate the axis-aligned bbox
const {tl} = nbox;
let minx = tl.x,
miny = tl.y,
maxx = tl.x,
maxy = tl.y;
const {min, max} = Math;
minx = min(minx, min(nbox.tr.x, min(nbox.bl.x, nbox.br.x))) - offset;
miny = min(miny, min(nbox.tr.y, min(nbox.bl.y, nbox.br.y))) - offset;
maxx = max(maxx, max(nbox.tr.x, max(nbox.bl.x, nbox.br.x))) + offset;
maxy = max(maxy, max(nbox.tr.y, max(nbox.bl.y, nbox.br.y))) + offset;
nbax = minx;
nbay = miny;
nbaw = (maxx - minx);
nbah = (maxy - miny);
}
const dstr = 'M' + nbax + ',' + nbay +
' L' + (nbax + nbaw) + ',' + nbay +
' ' + (nbax + nbaw) + ',' + (nbay + nbah) +
' ' + nbax + ',' + (nbay + nbah) + 'z';
selectedBox.setAttribute('d', dstr);
const xform = angle ? 'rotate(' + [angle, cx, cy].join(',') + ')' : '';
this.selectorGroup.setAttribute('transform', xform);
// TODO(codedread): Is this needed?
// if (selected === selectedElements[0]) {
this.gripCoords = {
'nw': [nbax, nbay],
'ne': [nbax + nbaw, nbay],
'sw': [nbax, nbay + nbah],
'se': [nbax + nbaw, nbay + nbah],
'n': [nbax + (nbaw) / 2, nbay],
'w': [nbax, nbay + (nbah) / 2],
'e': [nbax + nbaw, nbay + (nbah) / 2],
's': [nbax + (nbaw) / 2, nbay + nbah]
};
for (const dir in this.gripCoords) {
const coords = this.gripCoords[dir];
selectedGrips[dir].setAttribute('cx', coords[0]);
selectedGrips[dir].setAttribute('cy', coords[1]);
}
// we want to go 20 pixels in the negative transformed y direction, ignoring scale
mgr.rotateGripConnector.setAttribute('x1', nbax + (nbaw) / 2);
mgr.rotateGripConnector.setAttribute('y1', nbay);
mgr.rotateGripConnector.setAttribute('x2', nbax + (nbaw) / 2);
mgr.rotateGripConnector.setAttribute('y2', nbay - (gripRadius * 5));
mgr.rotateGrip.setAttribute('cx', nbax + (nbaw) / 2);
mgr.rotateGrip.setAttribute('cy', nbay - (gripRadius * 5));
// }
}
}
/**
*
*/
export class SelectorManager {
constructor () {
// this will hold the <g> element that contains all selector rects/grips
this.selectorParentGroup = null;
// this is a special rect that is used for multi-select
this.rubberBandBox = null;
// this will hold objects of type Selector (see above)
this.selectors = [];
// this holds a map of SVG elements to their Selector object
this.selectorMap = {};
// this holds a reference to the grip elements
this.selectorGrips = {
'nw': null,
'n': null,
'ne': null,
'e': null,
'se': null,
's': null,
'sw': null,
'w': null
};
this.selectorGripsGroup = null;
this.rotateGripConnector = null;
this.rotateGrip = null;
this.initGroup();
}
/**
* Resets the parent selector group element
*/
initGroup () {
// remove old selector parent group if it existed
if (this.selectorParentGroup && this.selectorParentGroup.parentNode) {
this.selectorParentGroup.parentNode.removeChild(this.selectorParentGroup);
}
// create parent selector group and add it to svgroot
this.selectorParentGroup = svgFactory_.createSVGElement({
element: 'g',
attr: {id: 'selectorParentGroup'}
});
this.selectorGripsGroup = svgFactory_.createSVGElement({
element: 'g',
attr: {'display': 'none'}
});
this.selectorParentGroup.appendChild(this.selectorGripsGroup);
svgFactory_.svgRoot().appendChild(this.selectorParentGroup);
this.selectorMap = {};
this.selectors = [];
this.rubberBandBox = null;
// add the corner grips
for (const dir in this.selectorGrips) {
const grip = svgFactory_.createSVGElement({
element: 'circle',
attr: {
id: ('selectorGrip_resize_' + dir),
fill: '#22C',
r: gripRadius,
style: ('cursor:' + dir + '-resize'),
// This expands the mouse-able area of the grips making them
// easier to grab with the mouse.
// This works in Opera and WebKit, but does not work in Firefox
// see https://bugzilla.mozilla.org/show_bug.cgi?id=500174
'stroke-width': 2,
'pointer-events': 'all'
}
});
$.data(grip, 'dir', dir);
$.data(grip, 'type', 'resize');
this.selectorGrips[dir] = this.selectorGripsGroup.appendChild(grip);
}
// add rotator elems
this.rotateGripConnector = this.selectorGripsGroup.appendChild(
svgFactory_.createSVGElement({
element: 'line',
attr: {
id: ('selectorGrip_rotateconnector'),
stroke: '#22C',
'stroke-width': '1'
}
})
);
this.rotateGrip = this.selectorGripsGroup.appendChild(
svgFactory_.createSVGElement({
element: 'circle',
attr: {
id: 'selectorGrip_rotate',
fill: 'lime',
r: gripRadius,
stroke: '#22C',
'stroke-width': 2,
style: 'cursor:url(' + config_.imgPath + 'rotate.png) 12 12, auto;'
}
})
);
$.data(this.rotateGrip, 'type', 'rotate');
if ($('#canvasBackground').length) { return; }
const dims = config_.dimensions;
const canvasbg = svgFactory_.createSVGElement({
element: 'svg',
attr: {
id: 'canvasBackground',
width: dims[0],
height: dims[1],
x: 0,
y: 0,
overflow: (isWebkit() ? 'none' : 'visible'), // Chrome 7 has a problem with this when zooming out
style: 'pointer-events:none'
}
});
const rect = svgFactory_.createSVGElement({
element: 'rect',
attr: {
width: '100%',
height: '100%',
x: 0,
y: 0,
'stroke-width': 1,
stroke: '#000',
fill: '#FFF',
style: 'pointer-events:none'
}
});
// Both Firefox and WebKit are too slow with this filter region (especially at higher
// zoom levels) and Opera has at least one bug
// if (!isOpera()) rect.setAttribute('filter', 'url(#canvashadow)');
canvasbg.appendChild(rect);
svgFactory_.svgRoot().insertBefore(canvasbg, svgFactory_.svgContent());
}
/**
*
* @param elem - DOM element to get the selector for
* @param [bbox] - Optional bbox to use for reset (prevents duplicate getBBox call).
* @returns The selector based on the given element
*/
requestSelector (elem, bbox) {
if (elem == null) { return null; }
const N = this.selectors.length;
// If we've already acquired one for this element, return it.
if (typeof this.selectorMap[elem.id] === 'object') {
this.selectorMap[elem.id].locked = true;
return this.selectorMap[elem.id];
}
for (let i = 0; i < N; ++i) {
if (this.selectors[i] && !this.selectors[i].locked) {
this.selectors[i].locked = true;
this.selectors[i].reset(elem, bbox);
this.selectorMap[elem.id] = this.selectors[i];
return this.selectors[i];
}
}
// if we reached here, no available selectors were found, we create one
this.selectors[N] = new Selector(N, elem, bbox);
this.selectorParentGroup.appendChild(this.selectors[N].selectorGroup);
this.selectorMap[elem.id] = this.selectors[N];
return this.selectors[N];
}
/**
* Removes the selector of the given element (hides selection box)
*
* @param elem - DOM element to remove the selector for
*/
releaseSelector (elem) {
if (elem == null) { return; }
const N = this.selectors.length,
sel = this.selectorMap[elem.id];
if (!sel.locked) {
// TODO(codedread): Ensure this exists in this module.
console.log('WARNING! selector was released but was already unlocked');
}
for (let i = 0; i < N; ++i) {
if (this.selectors[i] && this.selectors[i] === sel) {
delete this.selectorMap[elem.id];
sel.locked = false;
sel.selectedElement = null;
sel.showGrips(false);
// remove from DOM and store reference in JS but only if it exists in the DOM
try {
sel.selectorGroup.setAttribute('display', 'none');
} catch (e) {}
break;
}
}
}
/**
* @returns The rubberBandBox DOM element. This is the rectangle drawn by
* the user for selecting/zooming
*/
getRubberBandBox () {
if (!this.rubberBandBox) {
this.rubberBandBox = this.selectorParentGroup.appendChild(
svgFactory_.createSVGElement({
element: 'rect',
attr: {
id: 'selectorRubberBand',
fill: '#22C',
'fill-opacity': 0.15,
stroke: '#22C',
'stroke-width': 0.5,
display: 'none',
style: 'pointer-events:none'
}
})
);
}
return this.rubberBandBox;
}
}
/**
* An object that creates SVG elements for the canvas.
*
* interface svgedit.select.SVGFactory {
* SVGElement createSVGElement(jsonMap);
* SVGSVGElement svgRoot();
* SVGSVGElement svgContent();
*
* Number currentZoom();
* Object getStrokedBBox(Element[]); // TODO(codedread): Remove when getStrokedBBox() has been put into svgutils.js
* }
*/
/**
* Initializes this module.
*
* @param config - An object containing configurable parameters (imgPath)
* @param svgFactory - An object implementing the SVGFactory interface (see above).
*/
export const init = function (config, svgFactory) {
config_ = config;
svgFactory_ = svgFactory;
selectorManager_ = new SelectorManager();
};
/**
*
* @returns The SelectorManager instance.
*/
export const getSelectorManager = () => selectorManager_;